19 Révisions (5b8afad60aa2a7836b62efc9b4496ba986fe15bc)

Auteur SHA1 Message Date
  Sam Hocevar 16a620d537 scene: start refactoring the camera code; we now have a stack of cameras il y a 11 ans
  Sam Hocevar 0ba4e6d9e0 easymesh: interface the shiny shader with new Light objects. il y a 12 ans
  Sam Hocevar 6a6e46cf0d system: try to autodetect the data directory from the executable path; il y a 12 ans
  Benjamin ‘Touky’ Huet 4393a43752 Added CSG v0.001a : not optimized, too much operation makes it slow. triangle count is not optimized. il y a 12 ans
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. il y a 12 ans
  Sam Hocevar 2ec31981fd easymesh: make demo objects smaller. il y a 12 ans
  Sam Hocevar 7fa661a2fd easymesh: motherfucking planetary gears demo. il y a 12 ans
  Sam Hocevar 662148406f easymesh: allow central holes in gears as well as internal gears. il y a 12 ans
  Sam Hocevar adfd582b98 tutorial: HUGE COGS. il y a 12 ans
  Sam Hocevar 4cee96d09d easymesh: use "ato" for torus, because "at" is already for triangle. il y a 12 ans
  Sam Hocevar 38364a0bd6 easymesh: first shot at a simple, flat shaded torus. il y a 12 ans
  Cédric Lecacheur 82bb4cd6a3 EsayMesh : RadialJitter func & demo added il y a 12 ans
  Sam Hocevar f74b85fcf7 tutorial: test some advanced shapes for easymesh. il y a 12 ans
  Sam Hocevar 837e56435d easymesh: fix the specular highlight in the OpenGL shader. il y a 12 ans
  Sam Hocevar 7a776e72f5 core: fix the X360 build by re-adding macro barriers I removed. il y a 12 ans
  Sam Hocevar 5bd24fa1d3 build: hide the SDL_main.h inclusion in core.h, and only activate it il y a 12 ans
  Sam Hocevar b5563ad21d core: switch the Win32/x64 binaries to the Windows subsystem so that they il y a 12 ans
  Sam Hocevar 497df444cc easymesh: add the capsule mesh. il y a 12 ans
  Sam Hocevar e12fc0e35c tutorial: add a simple EasyMesh viewer. il y a 12 ans