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lolengine
/
lol
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https://github.com/lolengine/lol
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118 MiB
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5d57b53eb0
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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Commit grafiek
4 Commits (5d57b53eb0334d4678cd26441e09896972016586)
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Sam Hocevar
1093e75006
base: break the main loop apart for the emscripten port.
11 jaren geleden
Sam Hocevar
549566cbf1
lolfx: use square brackets to indicate shader sections.
12 jaren geleden
Sam Hocevar
23ab462042
gpu: try to patch some simple GLSL shaders on the fly so that they
work on OpenGL ES contexts.
12 jaren geleden
Sam Hocevar
78f7a303ff
build: reorganise all the build stuff so that it lies in build/ and
make sure each .vcxproj file is with its corresponding source code.
12 jaren geleden
Sam Hocevar
ee7dd6a699
misc: move more shaders to .lolfx files.
12 jaren geleden