10 Commits (5e0754467e404e0dc7fe2fdb6febb20ebcbc1dbf)

Auteur SHA1 Bericht Datum
  Sam Hocevar b25222af18 base: implement UNUSED() macro and put it here and there. 12 jaren geleden
  Sam Hocevar 39cd7a1fd0 build: revert the weak symbol work; it confuses Visual Studio too much. 12 jaren geleden
  Sam Hocevar d3af7653c0 build: provide weak symbols for lol_sdl_main on Visual Studio. 12 jaren geleden
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 12 jaren geleden
  Sam Hocevar 6e37ab6858 test: use SDLmain for the testsuite, too. 12 jaren geleden
  Sam Hocevar 5bd24fa1d3 build: hide the SDL_main.h inclusion in core.h, and only activate it 12 jaren geleden
  Sam Hocevar b5563ad21d core: switch the Win32/x64 binaries to the Windows subsystem so that they 12 jaren geleden
  Sam Hocevar abbf9ba44c build: fix a shitload of build errors introduced by the Image refactoring 13 jaren geleden
  Sam Hocevar 2435bd47ed osx: automake does not support .mm files yet, so rename ios-image.mm back 13 jaren geleden
  Sam Hocevar 5081f7034a test: reorganise test suite and benchmark code. 13 jaren geleden
  Sam Hocevar 75d8811c74 lolunit: rename test runner’s run() method to Run() for consistency. 13 jaren geleden
  Sam Hocevar b64d051e6a lolunit: free all the memory we allocated to avoid a minor memory leak, 13 jaren geleden
  Sam Hocevar 579f77bded test: make LolUnit's output match CppUnit's more closely. 13 jaren geleden
  Sam Hocevar a374127e80 test: replace CppUnit with our LolUnit test suite. 13 jaren geleden
  Sam Hocevar 0e622822e7 test: add a few Visual Studio 2010 project files and fix testsuite code 13 jaren geleden
  Sam Hocevar da73635c64 Add an optional cppunit dependency for unit tests. 13 jaren geleden
  Sam Hocevar 21fd077d12 Reduce audio latency by using 1K samples instead of 4K. 14 jaren geleden
  Sam Hocevar 640735731a Add preliminary support for sound samples. Implement click. 14 jaren geleden
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 14 jaren geleden
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. 14 jaren geleden
  Sam Hocevar 0d78ca44ca Implement Timer::PollSeconds(), if necessary. 14 jaren geleden
  Sam Hocevar 8bfb98c160 Implement a better timing mechanism for fixed framerate. Accuracy is 14 jaren geleden