2192 коммитов (607369b2237f29a1da65d71cedc4bb2160126cf2)

Автор SHA1 Сообщение Дата
  Sam Hocevar 7e17bd8a8d Exclude SDL source files from .vcxproj if enable_sdl is "no". 9 лет назад
  Sam Hocevar 5b21579db4 Add --disable-opengl flag. 9 лет назад
  Sam Hocevar 4e313aa810 Fix unused variable warnings in the polynomial code. 9 лет назад
  Sam Hocevar 7be150b0e4 Allow to build without SDL or ffmpeg. 9 лет назад
  Sam Hocevar 2df8762d47 Migrate to Visual Studio 2017. 9 лет назад
  Sam Hocevar fe99aca67d Use [[nodiscard]] in a lot of places. 9 лет назад
  Sam Hocevar 9981cf4ce9 Make some AVL tree code less verbose. 9 лет назад
  Sam Hocevar c86f703dcf Some Windows compilation fixes + support for [[nodiscard]]. 9 лет назад
  Sam Hocevar b9effc8977 Fix erratic indentation and file encoding. 9 лет назад
  Sam Hocevar 9bdb67a51a Fix source file encoding. 9 лет назад
  Sam Hocevar aca1660e1e Disable debug messages by default and downgrade a few messages. 9 лет назад
  Sam Hocevar 1733d0ffd8 math: tweak the real number printing routine. 9 лет назад
  Sam Hocevar 17db5be5c8 math: remove some hardcoded stuff from the real numbers implementation. 9 лет назад
  Sam Hocevar df7454b36a math: add real::R_MIN and real::R_MAX and get rid of real::ulp(). 9 лет назад
  Sam Hocevar 60ee86f908 ufiodsfiodsifods 9 лет назад
  Sam Hocevar f9058a384d 3rdparty: upgrade PEGTL to its latest version (2.1.4 or something). 9 лет назад
  Sam Hocevar 5d62baaaae math: parse hexadecimal reals as per C standard, 6.4.4.2. 9 лет назад
  Sam Hocevar 7b9d98109b math: use exponentiation by squaring for real::pow(). 9 лет назад
  Sam Hocevar 2e696e7b32 build: fix compilation on MSYS2 when glew is not available. Fixes #8. 9 лет назад
  Sam Hocevar 8f3f1736d8 build: fix multiple definition of EXTRA_DIST. 9 лет назад
  Sam Hocevar ee622b762f build: add several missing distributed files for Windows versions. 9 лет назад
  Sam Hocevar 26e60e45fc getopt: fix an assert triggered in the Windows runtime. 9 лет назад
  Sam Hocevar c6374c7e07 movie: replace the old Movie class with a GIF encoder. 9 лет назад
  Sam Hocevar 7558d0664a image: more method renaming for consistency. 9 лет назад
  Sam Hocevar e3b1011d37 image: rename some stuff. 9 лет назад
  Sam Hocevar a45a0d45d1 audio: do not free buffers that SDL may be using. 9 лет назад
  Sam Hocevar 3544e76a4d input: fix uninitialised variable. 9 лет назад
  Sam Hocevar a3a802e88f Update PEGTL submodule to latest upstream branch. 9 лет назад
  touky ea93e0fecc baselua fix 9 лет назад
  Sam Hocevar f533ecffad Various compilation fixes. 9 лет назад
  touky 24d9405ff3 ResourceLoader + tileset tweaks 9 лет назад
  touky 19545aa446 imgui extension + tileset 9 лет назад
  touky 90a7d2055d imgui vec conversion 9 лет назад
  touky fd3a6a8ae6 imgui + renderer + mouse scroll 9 лет назад
  touky f52db94b51 imgui extension 9 лет назад
  touky d8efedf4d7 sdl input tweak 9 лет назад
  touky 6b4d1645f0 git fuckup 9 лет назад
  touky 575ef8e497 DebugDrawContext pass 9 лет назад
  touky fab4610405 lolua tweaks 10 лет назад
  touky eb943fc5e3 Lolua small simplification 10 лет назад
  touky 0cdeb424d9 2nd pass, removed all old code, and fixed all the wrong usages 10 лет назад
  touky 4d78d62a70 Lolua refactor 2nd pass: New version is much simpler and practical 10 лет назад
  touky 893ab7b6f5 first little pass, everything is broken. 10 лет назад
  Lolbot af53a69eb7 fixed 9 files out of 506: 10 лет назад
  Sam Hocevar 5fb319b10c imgui: update submodule to a cleaner branch. 10 лет назад
  Sam Hocevar 7d2cd5c8a3 build: fix imgui example on Linux 10 лет назад
  Guillaume Bittoun 3525d1f317 Crash fix: first call to TickGame must not occur before TickDraw. referencing #3 10 лет назад
  touky 527e27c880 - ImGUI is now operational again 10 лет назад
  touky 3b255d4137 first test for lolimgui 10 лет назад
  touky ce13252b69 Shader version compatibility fix 10 лет назад