Benjamin ‘Touky’ Huet
6e996f41aa
EZMesh : Added SCVert command
12 年前
Benjamin ‘Touky’ Huet
2b4dc175ee
Vector classes : added one (for consistency)
SceneSetup : Added ClearColor command
EZMesh : Added Dup[ ... ] command && cgs command syntax refactor
MViewer : Tweak & dictionnary.js updates
12 年前
Benjamin ‘Touky’ Huet
62ea4bba63
MeshViewer : small tweaks
12 年前
Benjamin ‘Touky’ Huet
15de2a1e56
EasyMesh syntax was dead. Again.
12 年前
Benjamin ‘Touky’ Huet
68855bf2fd
EasyMesh syntax was dead.
12 年前
Benjamin ‘Touky’ Huet
4b3686a927
MeshViewer TWEAK
EasyMesh Parser/Scanner & Functions revamp to be more like real logical functions.
EZMesh & URO : Added "//" comments to Parser/Scanner
12 年前
Benjamin ‘Touky’ Huet
78c949b2d5
URO : Added URO parser/scanner etc for custom command setup.
EzMesh : parser/scanner regen (with older bison cause windows).
12 年前
Sam Hocevar
7ac9be9704
build: fix PS3 and Android builds.
12 年前
Sam Hocevar
8ff1cf9b32
base: disable exceptions in Bison-generated parsers.
12 年前
Sam Hocevar
39a8c26fb5
base: start removing occurrences of NULL on our long journey to nullptr.
12 年前
Benjamin ‘Touky’ Huet
e42d857ed4
easymesh : Added SmoothMesh operation, works well with triangle, not well with a box.
13 年前
Benjamin ‘Touky’ Huet
3ea6d93e95
easymesh : Added SplitTriangles function to multiply triangles for triangle MADNESS !
13 年前
Benjamin ‘Touky’ Huet
506befcf4a
easymesh : Added Twist/Ben/Shear & Taper refactor.
13 年前
Benjamin ‘Touky’ Huet
fb7bb880ea
easymesh: all operations now generate UVs for the mesh.
13 年前
Sam Hocevar
d4766d410f
build: fix all vector/scalar type mismatches such as "vec2 * double"
instead of "vec2 * float".
13 年前
Benjamin ‘Touky’ Huet
4393a43752
Added CSG v0.001a : not optimized, too much operation makes it slow. triangle count is not optimized.
Useage : "...[.... csg*]" equals "current mesh -CSG- the mesh in the braces".
Keywords : CsgUnion<csgu>, CsgSubstract<csgs>, CsgAnd<csga>, CsgXor<csgx>
TODO : cleanup useless code.
TODO : Some bugs are still present, some face that disappear should not.
TODO : Correct epsilon useage (see geometry files).
TODO : Coplanar face are not handled -at all-.
TODO : Vertex count goes through the roof in case of a Xor.
13 年前
Sam Hocevar
d6634da83f
build: fix the WTFPL site URL in all code comments.
13 年前
Sam Hocevar
7fa661a2fd
easymesh: motherfucking planetary gears demo.
13 年前
Sam Hocevar
662148406f
easymesh: allow central holes in gears as well as internal gears.
13 年前
Benjamin ‘Touky’ Huet
ea517c2926
Added tsw (ToggleScaleWinding) command in EasyMesh Parser to make old-school celShading contour.
13 年前
Sam Hocevar
38364a0bd6
easymesh: first shot at a simple, flat shaded torus.
13 年前
Sam Hocevar
e22e905dec
easymesh: fix an data corruption with scaling along a single axis.
13 年前
Sam Hocevar
497df444cc
easymesh: add the capsule mesh.
13 年前
Sam Hocevar
86a16aaff6
easymesh: move the Mesh builder into the engine core.
13 年前