36 Commit (70799848f772be1bdec146680565190bcdcf7744)

Autore SHA1 Messaggio Data
  Sam Hocevar 52529cd8b9 bullet: update code to most recent GitHub branch. 8 anni fa
  Sam Hocevar 1280e15c9e build: use <GL/glew.h> instead of <glew.h>. 9 anni fa
  Sam Hocevar 4bd6538a87 Fix a bug in SDL detection causing false positives. 9 anni fa
  Sam Hocevar 31477c906e build: remove the LolFx and the EasyMesh compilers for now. 10 anni fa
  Sam Hocevar a07844682e build: remove dead PS3 code. 10 anni fa
  Sam Hocevar e5faf45929 build: some PS4 compilation fixes. 10 anni fa
  Sam Hocevar 7934df34ef build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. 10 anni fa
  Sam Hocevar 7d8e75b029 build: fix SDL2 library names. 10 anni fa
  Sam Hocevar 7d4a58021f build: use SDL2 on Windows. 10 anni fa
  Sam Hocevar d37d124849 sdl: SDL2 video and audio support (no input yet). 10 anni fa
  Sam Hocevar 0e91d9cf66 build: fix an infinite loop in recursive rules. 10 anni fa
  Sam Hocevar 0f3805be4c android: various fixes, but the switch to NativeActivity isn't complete. 11 anni fa
  Sam Hocevar 5b8afad60a build: minor tweaks for emscripten builds. 11 anni fa
  Sam Hocevar f852e8d7e1 build: a lot more emscripten build fixes. 11 anni fa
  Sam Hocevar b106bdd8f9 build: add experimental support for emscripten. 11 anni fa
  Sam Hocevar 3af7e62b6a android: switch to NativeActivity instead of rolling our own Java crap; 11 anni fa
  Sam Hocevar a5388b434b build: fail the Android build upon error and make it idempotent. 11 anni fa
  Sam Hocevar ff7904d96c build: big Android build system refactor; we now attempt to build 11 anni fa
  Sam Hocevar ddeaa5f81a build: reorganise automake build system. 11 anni fa
  Sam Hocevar 94acb0f519 build: the “fuck you, Apple” commit; work around three different 11 anni fa
  Sam Hocevar 1b07850346 build: a few iOS build fixes; nowhere near ready though. 11 anni fa
  Sam Hocevar 1ff5c99da0 build: do not assume the OS X compiler understands -ObjC++. 11 anni fa
  Sam Hocevar 1d0eab0203 base: on Linux and some other architectures, dump a stack trace before 11 anni fa
  Sam Hocevar face8cf61c build: better check for compiler flags; we no longer try to use 12 anni fa
  Sam Hocevar 32753fa130 build: fix a few macro logic issues in SDL.h inclusion. 12 anni fa
  Sam Hocevar 1e973c81bd build: add SDL detection code in new file lol-sdl.m4. The SDL2 version is 12 anni fa
  Sam Hocevar 3adf42b00c build: hide LolFx external declarations behind macros. 12 anni fa
  Sam Hocevar e70fcd05f8 build: upgrade glew binaries to 1.9.0 and rename the contrib directory 12 anni fa
  Sam Hocevar bab0d4c7c5 build: put the OpenGL detection code in a separate .m4 file and assume 12 anni fa
  Sam Hocevar 50ff3f9ce0 ps3: refactor elf → self build logic and make make_fself mandatory 12 anni fa
  Sam Hocevar 8e62b9a2c0 build: set default verbosity to 0 and tweak the LolFx build rule so that 12 anni fa
  Sam Hocevar ca5238b145 lolfx: names such as "x" or "bgra" are field selectors, but we must also 12 anni fa
  Sam Hocevar 36d52e2912 build: abort make process if a flex or bison run fails. 12 anni fa
  Sam Hocevar 5320310f5a build: "make generated" now recursively rebuilds all flex/bison targets. 12 anni fa
  Sam Hocevar ca909bb317 build: refactor lolfx build rule into common.am. 12 anni fa
  Sam Hocevar e390f03e0a build: add a common.am include file and a "make lolcheck" target that does 12 anni fa