14 Commits (70847edb61d362fcf394c21ef689f04f9b28778f)

Author SHA1 Message Date
  Sam Hocevar a1ef3552bc No longer look for SDL/SDL*.h headers. 5 years ago
  Sam Hocevar a18ccb3987 build: drop support for SDL v1. 6 years ago
  Sam Hocevar 5b21579db4 Add --disable-opengl flag. 7 years ago
  Sam Hocevar 7be150b0e4 Allow to build without SDL or ffmpeg. 7 years ago
  Sam Hocevar c6f4070e70 build: refactor autotools files for out-of-tree builds. 8 years ago
  Sam Hocevar 4bd6538a87 Fix a bug in SDL detection causing false positives. 9 years ago
  Sam Hocevar 7934df34ef build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. 10 years ago
  Sam Hocevar 7d8e75b029 build: fix SDL2 library names. 10 years ago
  Sam Hocevar 7d4a58021f build: use SDL2 on Windows. 10 years ago
  Sam Hocevar d37d124849 sdl: SDL2 video and audio support (no input yet). 10 years ago
  Sam Hocevar 5b8afad60a build: minor tweaks for emscripten builds. 11 years ago
  Sam Hocevar f852e8d7e1 build: a lot more emscripten build fixes. 11 years ago
  Sam Hocevar 32753fa130 build: fix a few macro logic issues in SDL.h inclusion. 12 years ago
  Sam Hocevar 1e973c81bd build: add SDL detection code in new file lol-sdl.m4. The SDL2 version is 12 years ago