2027 コミット (709f8d63f1ea8f3842c761dd2c896fbf3707ecf5)

作成者 SHA1 メッセージ 日付
  Benjamin ‘Touky’ Huet 88e99dc9fd MesssageService extern function for emscripten communication 12年前
  Sam Hocevar 52d6c23d72 android: update Android input driver. 12年前
  Sam Hocevar c42e9a37a9 build: tweaks for C++11 support on Android. 12年前
  Sam Hocevar bfb3b67db1 base: fix template ambiguity in FindValue(). 12年前
  Benjamin ‘Touky’ Huet 62ea4bba63 MeshViewer : small tweaks 12年前
  Benjamin ‘Touky’ Huet 15de2a1e56 EasyMesh syntax was dead. Again. 12年前
  Benjamin ‘Touky’ Huet 68855bf2fd EasyMesh syntax was dead. 12年前
  Benjamin ‘Touky’ Huet 5595df4f62 MeshViewer : Added Javascript & Html for Web implementation. 12年前
  Sam Hocevar 5f3ad5cc15 math: add constant vectors vec2::zero, vec2::axis_x, etc. 12年前
  Sam Hocevar 94be84fce4 build: activate C++11 mode whenever possible. 12年前
  Sam Hocevar 428178bc39 core: remove deprecated WorldEntity member variables. 12年前
  Benjamin ‘Touky’ Huet 60b7f05572 Camera : Fixed CTor 12年前
  Sam Hocevar a7d169caff ps3: some compilation fixes. 12年前
  Sam Hocevar 7108f8566d math: add orthogonal() and orthonormal() for 3-component vectors. 12年前
  Benjamin ‘Touky’ Huet 7a3c90ef39 EasyMesh : Copy CTor fix. 12年前
  Benjamin ‘Touky’ Huet 0e8de199a7 EasyMesh tweaked : New Copy CTor & RenderMesh state. 12年前
  Benlitz 339f05db73 input: binding multiple key/axis to the same controller action 12年前
  Benjamin ‘Touky’ Huet 4b3686a927 MeshViewer TWEAK 12年前
  Benjamin ‘Touky’ Huet 2e3c5e6e94 build FIX 12年前
  Lolbot e7a384243a fixed 8 files out of 2631: 12年前
  Benjamin ‘Touky’ Huet ddb36a2e91 MessageService build fix 12年前
  Benjamin ‘Touky’ Huet 5cfaf8576a include fixup 12年前
  Benjamin ‘Touky’ Huet b0181eafd2 nacl-instance : ::HandleMessage now does a MessageService::Send() 12年前
  Benjamin ‘Touky’ Huet 0a7dc44a67 Added MessageService : Basic & Naive Message logging. 12年前
  Benjamin ‘Touky’ Huet 78c949b2d5 URO : Added URO parser/scanner etc for custom command setup. 12年前
  Benjamin ‘Touky’ Huet d8114e6cfb String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() 12年前
  Benjamin ‘Touky’ Huet b38276be63 easymesh : typo 12年前
  Sam Hocevar 353d0a4417 math: last pass (hopefully) at the quaternion/euler conversions. 12年前
  Sam Hocevar d5d73330e8 math: more quaternion to Euler angles fixes, plus unit tests. 12年前
  Sam Hocevar 9ecd579593 math: fix quaternion to euler conversion and add unit tests. 12年前
  Sam Hocevar 9cfe17fd8b core: fix some minor compiler warnings. 12年前
  Lolbot 4e0a9c93db fixed 8 files out of 2617: 12年前
  Benlitz b07f6aba93 mesh: submesh class working, can be rendered with any compatible shader without caring of attributes 12年前
  Benlitz c1da4619f7 input: renamed xinput keys to something more human readable (such as A or DPadLeft) and inverted mouse Y axis to match joystick axis (negatives being up) 12年前
  Benjamin ‘Touky’ Huet 04556dea8b mat4 : removed useless ortho(). Fixed shifted_perspective so it actually works. 12年前
  Benlitz 35c5bce344 orbital: upgraded to the new input system and fixed compilation. NOT WORKING since InputGame() is not currently being called by the engine. 12年前
  Benlitz eab5c46b1e input: added a name the controllers, and a static Get() function to easily retrieve a registered controller 12年前
  Benlitz b3d306d22e input: added functions to bind keys over axis (not tested) 12年前
  Benlitz f104674963 gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 12年前
  Benlitz d0e70dbeb6 gpu: moved VertexUsage to shader.h and added GetUsage() and GetIndex() to ShaderAttrib 12年前
  Benlitz d775d7da19 gpu: added a SetStream that takes an array of attributes 12年前
  Benlitz 9b7641df07 input: added a GetAvailableDevices function to retrieve device names. 12年前
  Benlitz e50f75403a core: added StartsWith and EndsWith function for strings, and a sign function for numeric types 12年前
  Sam Hocevar 58ec9dd582 math: add lol::sq() square function and simplify quaternion conversions. 12年前
  Sam Hocevar 6adf553806 math: implement vec3::toeuler_* for Tait-Bryan angles. 12年前
  Benjamin ‘Touky’ Huet 2c36522ece nacl : CODE FAIL. today is not the day. 12年前
  Benjamin ‘Touky’ Huet 0c750b9fcd nacl : deactivated input to get build back. 12年前
  Benjamin ‘Touky’ Huet ec9c215459 small tweak on file object. 12年前
  Benjamin ‘Touky’ Huet de338ae89a nacl build fix. 12年前
  Benjamin ‘Touky’ Huet afefed080b Camera : Added useage tweak. 12年前