2 Commits (74f174b6d735266c4e39fee52c54131c04bc01bb)

Auteur SHA1 Bericht Datum
  Sam Hocevar 0ef4e3c203 Clean up a lot of shader crap 8 jaren geleden
  Sam Hocevar d72cb24bc0 build: move sample and tutorial files around. 10 jaren geleden
  Sam Hocevar cadc4d18b0 test: move the unit tests to the engine, and lolunit out of the engine. 10 jaren geleden
  Benjamin ‘Touky’ Huet 0a88adc281 lolcatz shader WebGL compatible. 11 jaren geleden
  Benlitz f104674963 gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 11 jaren geleden
  Benjamin ‘Touky’ Huet 876f62228c btphystest : added new camera functions. Added funny camera stuff for cat simulation. 11 jaren geleden
  Benjamin ‘Touky’ Huet 67d59ae9cb btphystest : added small border effect 11 jaren geleden
  Sam Hocevar 543eb946a0 btphystest: play with hue values. 11 jaren geleden
  Lolbot 4f2663acd9 fixed 4 files out of 2792: 11 jaren geleden
  Benjamin ‘Touky’ Huet 40a1a18758 btphystest : cat movement update 11 jaren geleden
  Sam Hocevar 4f66a49fc2 btphystest: use discard in fragment shader instead of AlphaFunc. 11 jaren geleden
  Benjamin ‘Touky’ Huet e3e0025d03 btPhysTest : Forgot lolfx 11 jaren geleden