Sam Hocevar
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d72cb24bc0
|
build: move sample and tutorial files around.
|
il y a 10 ans |
Sam Hocevar
|
cd988786b9
|
build: reorganise includes so that we can use precompiled headers later.
|
il y a 10 ans |
Sam Hocevar
|
ad9a388e80
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misc: remove 100% of the "using namespace std;" madness.
|
il y a 10 ans |
Sam Hocevar
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fe665f85b4
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base: strip core.h from its contents and put it in public/private headers.
|
il y a 10 ans |
Sam Hocevar
|
398ee1b4d5
|
base: use lol::array in most places.
|
il y a 10 ans |
Sam Hocevar
|
ebfd692152
|
base: simplify code here and there.
|
il y a 10 ans |
Sam Hocevar
|
da6b3d5cd0
|
scenegraph: Entity::TickDraw() now provides a reference to the current
scene so that g_scene can be deprecated later.
|
il y a 10 ans |
Sam Hocevar
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c9b8ff54a1
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misc: some refactoring in texture handling.
|
il y a 10 ans |
Benlitz
|
6b6d0137bb
|
fixed more projects regarding the shader attribute change
|
il y a 11 ans |
Sam Hocevar
|
4823bc5812
|
tutorial: add missing uniform location.
|
il y a 11 ans |
Sam Hocevar
|
6a8118cb18
|
build: put tutorials and lol.js in a new "demos" directory.
|
il y a 11 ans |
Sam Hocevar
|
42fb9b6853
|
gpu: support 1-component (luminance) textures.
|
il y a 12 ans |
Sam Hocevar
|
3adf42b00c
|
build: hide LolFx external declarations behind macros.
|
il y a 12 ans |
Sam Hocevar
|
6a6e46cf0d
|
system: try to autodetect the data directory from the executable path;
currently works for images (SDL and GDI+ loaders) and sound samples.
|
il y a 12 ans |
Sam Hocevar
|
5366a6b606
|
tutorial: display fewer points in the curve tutorial.
|
il y a 12 ans |
Sam Hocevar
|
c84c092a42
|
tutorial: minor tweaks.
|
il y a 12 ans |
Sam Hocevar
|
d6634da83f
|
build: fix the WTFPL site URL in all code comments.
|
il y a 12 ans |
Sam Hocevar
|
8b35c75918
|
tutorial: change the terrain drawing into an antialiased line graph.
|
il y a 12 ans |
Sam Hocevar
|
df7a21d68f
|
tutorial: add texture demo to the VS solution.
|
il y a 12 ans |
Sam Hocevar
|
6944db663b
|
tutorial: add a new texture generation example.
|
il y a 12 ans |