18 Commit (78fdedf06fd7e71995ad534206191ba7cab6077c)

Autore SHA1 Messaggio Data
  Sam Hocevar 6a35a64dd5 sys: make a few functions lowercase. 8 anni fa
  Sam Hocevar 078751a820 math: all API functions dealing with angles now use radians. 9 anni fa
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. 9 anni fa
  Benjamin ‘Touky’ Huet 7605caace4 MultiScene: Phase 4: Rendering is fixed. 9 anni fa
  Benjamin ‘Touky’ Huet 2170b89b11 MultiScene: Phase 4: Added SceneDisplay class to have multiple windows + implementation with SDL. Not with the others. 9 anni fa
  Benjamin ‘Touky’ Huet b0e0678468 Mesh: PrimitiveRenderer naming convention fixup 9 anni fa
  Benjamin ‘Touky’ Huet 22322d50fd Scene::AddPrimitive now only supports Primitive because why not 9 anni fa
  Benjamin ‘Touky’ Huet a7d6e0190e Scene stuff is back to non-static logic with a few tricks 9 anni fa
  Sam Hocevar 2fa398926d math: improve the 2D and 3D box classes. 9 anni fa
  Benjamin ‘Touky’ Huet cfcff9acc3 MultiScene: Phase 1: g_scene removal and conversion to Scene:: 9 anni fa
  Benjamin ‘Touky’ Huet 3ef2d6d31f small MeshViewer tweak 9 anni fa
  Benjamin ‘Touky’ Huet 73f729d2ef MeshViewer refactor is on good way 9 anni fa
  Benjamin ‘Touky’ Huet 825401d997 Brought threads to C++11 10 anni fa
  Lolbot 3797ac1179 fixed 3 files out of 4212: 10 anni fa
  Benjamin ‘Touky’ Huet 921b6d82f5 BuildFIX and meshViewer tweak 10 anni fa
  Benjamin ‘Touky’ Huet 9acf2e925b lol Buildfix 10 anni fa
  Benjamin ‘Touky’ Huet 3f167f2f1d ImGui 1.37 10 anni fa
  Benjamin ‘Touky’ Huet 3aac6cb2f2 Reorganizing MeshViewer 10 anni fa