2305 Révisions (7c76ce4bce05366e8d43ff1595b03a98d73223b8)
 

Auteur SHA1 Message Date
  Guillaume Bittoun 7c76ce4bce avl_tree: adding mandatory get method il y a 10 ans
  Guillaume Bittoun b73bb8d901 avl_tree: memory released, valgrind says “no leaks are possible” il y a 10 ans
  Guillaume Bittoun 029d622b34 avl_tree: forgotten diff il y a 10 ans
  Guillaume Bittoun 227690f3b0 avl_tree: bug fixes + tests + nit il y a 10 ans
  Guillaume Bittoun b59b40b758 avl_tree: phewww ! feels better… To be continued, memory still needs to be freed and some features are missing il y a 10 ans
  Sam Hocevar d040954588 test: blue noise kernel generator. il y a 10 ans
  Sam Hocevar 59b5e10ab3 avl_tree: minor refactoring for shorter code. il y a 10 ans
  Sam Hocevar 7e04bd038a scene: remove functions that aren’t that useful. il y a 10 ans
  Sam Hocevar aa2bb79c87 input: tweak warning messages. il y a 10 ans
  Guillaume Bittoun 597d9bdf8f avl_tree: adding tree node deletion il y a 10 ans
  Guillaume Bittoun 1a5df3744d avl_tree: improving tests data and preparing tree deletion il y a 10 ans
  Guillaume Bittoun 6dc8c98237 avl_tree: tiny optimisation il y a 10 ans
  Guillaume Bittoun 23c077bc86 avl_tree: refactoring insertion by using a bunch of more atomic method than the previous ones. il y a 10 ans
  Sam Hocevar 131ac13b7d algorithm: minor AVL node reorganisation to make code patterns more obvious. il y a 10 ans
  Guillaume Bittoun 1d144ebf52 avl_tree.h: adding more test, fixing more bugs il y a 10 ans
  Guillaume Bittoun 9b46f5d22b avl_tree: fixing tests il y a 10 ans
  Sam Hocevar 94f4df0c47 input: fix compilation warning. il y a 10 ans
  Sam Hocevar cdf0397f66 test: fix unit test runner. il y a 10 ans
  Guillaume Bittoun 332b5ef250 avl_tree: adding two tests il y a 10 ans
  Guillaume Bittoun 7f54caf3c6 avl_tree: moving file in algorithm, adding empty test file and fixing compilation il y a 10 ans
  Lolbot 56481be48e fixed 6 files out of 2928: il y a 10 ans
  Guillaume Bittoun f318af9b03 avl_tree: fixing insertion (no test so far) il y a 10 ans
  Guillaume Bittoun cb896fae1a avl_tree: first incomplete draft il y a 10 ans
  Benjamin ‘Touky’ Huet cb7a99bac3 Added ShaderBuilder il y a 10 ans
  Benjamin ‘Touky’ Huet a89dac5c30 Fixed some stuff and added some small tweaks il y a 10 ans
  Benjamin ‘Touky’ Huet 1756726fca Added some shit in controller and text il y a 10 ans
  Sam Hocevar 2b3f1aa0d5 build: reactivate array::Insert. il y a 10 ans
  Sam Hocevar f2a225464b build: minor Linux, gcc and mingw compilation fixes. il y a 10 ans
  Benjamin ‘Touky’ Huet e05b399514 FFS BUILD il y a 10 ans
  Benjamin ‘Touky’ Huet e57501509f build FIX ? il y a 10 ans
  Benjamin ‘Touky’ Huet 2043b0c7ce fixed array build il y a 10 ans
  Benjamin ‘Touky’ Huet 7cc231228f Added VcProj in sln il y a 10 ans
  Benjamin ‘Touky’ Huet 2aa7a33aca Added Insert in tuple array il y a 10 ans
  Sam Hocevar 9ba22b8a58 input: prepare a small API for direct text input. il y a 10 ans
  Sam Hocevar 4374db93c4 input: use key scancodes everywhere, but add a small fallback for SDL1.2. il y a 10 ans
  Sam Hocevar 0cc1dd69ba input: use scancodes instead of ASCII values when using SDL v2. il y a 10 ans
  Sam Hocevar 6f1f7ab895 input: fix a typo in the key list and clean up some code. il y a 10 ans
  Sam Hocevar 2b81246a22 build: reorganise some visual studio shit and comment some files. il y a 10 ans
  Sam Hocevar b599c88582 build: fix an infinite loop in one of our build scripts and work around il y a 10 ans
  Sam Hocevar 7934df34ef build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. il y a 10 ans
  Sam Hocevar 7d8e75b029 build: fix SDL2 library names. il y a 10 ans
  Sam Hocevar a9b4281b47 build: update our Win32 SDL_image and SDL_mixer. il y a 10 ans
  Sam Hocevar d373081b80 build: use #pragma once instead of header guards because 1) fuck the dinosaurs, il y a 10 ans
  Sam Hocevar 7d4a58021f build: use SDL2 on Windows. il y a 10 ans
  Sam Hocevar d37d124849 sdl: SDL2 video and audio support (no input yet). il y a 10 ans
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. il y a 10 ans
  Sam Hocevar 6b64e2c337 lolunit: switch assert macros to lowercase. il y a 10 ans
  Sam Hocevar 5da959e6e4 build: work around another fucking ICE in Visual Studio. il y a 10 ans
  Sam Hocevar b2283cd1a3 build: update VS solution and fix a few compilation warnings. il y a 10 ans
  Sam Hocevar cadc4d18b0 test: move the unit tests to the engine, and lolunit out of the engine. il y a 10 ans