Sam Hocevar
7934df34ef
build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1.
vor 11 Jahren
Sam Hocevar
cd988786b9
build: reorganise includes so that we can use precompiled headers later.
vor 11 Jahren
Sam Hocevar
12aaff89e3
base: huge refactor in vector.h; GCC compilation times down by 50%.
vor 11 Jahren
Sam Hocevar
fe665f85b4
base: strip core.h from its contents and put it in public/private headers.
vor 11 Jahren
Benlitz
8a657ea287
input: Removed previous input system
vor 12 Jahren
Sam Hocevar
399a172425
build: fix a few compilation issues with input v2.
vor 12 Jahren
Sam Hocevar
39a8c26fb5
base: start removing occurrences of NULL on our long journey to nullptr.
vor 12 Jahren
Sam Hocevar
32753fa130
build: fix a few macro logic issues in SDL.h inclusion.
vor 13 Jahren
Sam Hocevar
1e973c81bd
build: add SDL detection code in new file lol-sdl.m4. The SDL2 version is
disabled until the engine code itself is ported to SDL2.
vor 13 Jahren
Sam Hocevar
f44e3e323b
core: you can now while(app.MustTick()) { Tick(); } instead of app.Run().
vor 13 Jahren
Sam Hocevar
d6634da83f
build: fix the WTFPL site URL in all code comments.
vor 13 Jahren
Sam Hocevar
3bfbb6c408
build: fix shitloads of warnings.
vor 13 Jahren
Sam Hocevar
eab78ea114
input: switch SDL joystick handling mode to polling, because we won't get
any events if there is no X window.
vor 13 Jahren
Sam Hocevar
90799afe90
core: better EGL error reporting.
vor 13 Jahren
Sam Hocevar
44180ce402
build: switch the Android native build rules to autoconf; still a bit rough
but we can now create shared objects for each project; only the testsuite
is not building properly because of issues with STLport, and EglApp is
deactivated because AndroidApp should have precedence.
vor 13 Jahren
Sam Hocevar
803d140502
gpu: don't forget to ask for a depth buffer on GL ES systems.
vor 13 Jahren
Sam Hocevar
f80753b168
core: remove debug code that caused all builds to fail.
vor 13 Jahren
Sam Hocevar
d9aed059cb
core: on the Raspberry Pi, use the proprietary graphics library instead of
X11 to create the EGL-capable display.
vor 13 Jahren
Sam Hocevar
0161879a84
core: try to merge Ticker and Emcee. Still not very good.
vor 14 Jahren
Sam Hocevar
6bbe943492
core: rename vec2i to ivec2 etc. to better match GLSL.
vor 14 Jahren
Sam Hocevar
cc05a63bb7
video: get rid of Video::GetWidth() and Video::GetHeight().
vor 14 Jahren
Sam Hocevar
d18820d320
video: enforce shader-enabled GL implementations, getting rid of a lot
of code.
vor 14 Jahren
Sam Hocevar
10b321b204
core: get rid of now useless <cstdio> includes.
vor 14 Jahren
Sam Hocevar
1e5624d551
core: create a logger class to reduce printf usage.
vor 14 Jahren
Sam Hocevar
586302999b
Fix delete/free confusions in EglApp and SdlApp.
vor 15 Jahren
Sam Hocevar
4be6c3fd33
Remove the old and ugly Font macro diversion.
vor 15 Jahren
Sam Hocevar
8848cf53db
Put everything in the "lol" namespace. Better late than never.
vor 15 Jahren
Sam Hocevar
cc7dd5f4f6
Try to fix GLES 2 rendering. No luck so far.
vor 15 Jahren
Sam Hocevar
b8377c4160
Add preliminary support for EGL applications.
vor 15 Jahren