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lolengine
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lol
镜像自地址 https://github.com/lolengine/lol
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2298 提交
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30 MiB
目录树: 7e04bd038a
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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10 次代码提交 (7e04bd038acb6ca1217a2049f8bbf8f154316ff4)

作者 SHA1 备注 提交日期
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 11 年前
  Guillaume Bittoun 2511de1f90 arraynd: adding constructors and operators for vec_t<int, N> and vec_t<ptrdiff_t, N> types. 11 年前
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 11 年前
  Sam Hocevar 7e9f926c43 base: switch map, hash, array2d and array3d to lowercase, like standard
C++ containers.
11 年前
  Sam Hocevar c5a3d4873b image: port the DBS dithering method and remove a few dead files. 11 年前
  Sam Hocevar c33c45904b image: brightness, contrast, threshold, invert, dilate, erode, sharpen. 11 年前
  Sam Hocevar e064118dc1 image: ordered dithering is now complete. 11 年前
  Sam Hocevar 08fb9be357 image: make the various image processing kernels use Array2D instead
of slightly overkill Image objects.
11 年前
  Sam Hocevar 1dc1c0583a image: port some error diffusion dithering algorithms. 11 年前
  Sam Hocevar ce1d39cc3a image: import old libpipi code, hoping it can be upgraded to C++ and
merged iteratively with our current image processing code.
11 年前
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