Sam Hocevar
|
746c27cdc1
|
vimlol: improve the LolFx syntax handling.
|
12 years ago |
Sam Hocevar
|
30e0d5df47
|
vimlol: remove hack for CRLF line endings and replace it with .gitattributes.
|
12 years ago |
Sam Hocevar
|
944b97704b
|
vslol: support Microsoft's __int8, __int16 etc. extensions.
|
12 years ago |
Sam Hocevar
|
3d68ff99d9
|
vslol: also build for Visual Studio 2012, we don't even need to have
that version in order to build compatible binaries. Also bump version
to 1.0.0.7.
|
12 years ago |
Sam Hocevar
|
37129661ea
|
vslol: new feature: disable syntax highlighting for Microsoft "extensions"
that aren't exactly extensions and perfectly valid C++ identifiers.
|
12 years ago |
Sam Hocevar
|
6d641e8b76
|
vslol: more compilation fixes; this is the final 1.0.0.5 upload.
|
12 years ago |
Sam Hocevar
|
53569d831d
|
vslol: fix typo.
|
12 years ago |
Sam Hocevar
|
c5e39dc827
|
vslol: add more C99 and C++ type qualifiers and language constants.
|
12 years ago |
Sam Hocevar
|
c3875c916e
|
vslol: refactor regexes to use word lists instead.
|
12 years ago |
Sam Hocevar
|
8ef9d9212c
|
vslol: add licensing information to important files.
|
12 years ago |
Sam Hocevar
|
0eedbfd9f9
|
vslol: only apply our syntax highlighting to keywords and identifiers
and update the version of the extension for publishing.
|
12 years ago |
Sam Hocevar
|
8deba9952e
|
vslol: rename package to VsLol instead of VsLol.Sample and refactor
minor stuff.
|
12 years ago |
Sam Hocevar
|
6d45b93403
|
vslol: add many more C/C++ types to the default list.
|
12 years ago |
Sam Hocevar
|
dc6c98c579
|
vslol: add a classifier for C, C++, C# and LolFx files. Only classifies
using a naive regex for now.
|
12 years ago |
Sam Hocevar
|
b1ae294649
|
vslol: add the skeleton for a real LolFx syntax highlighter.
|
12 years ago |
Sam Hocevar
|
f4b8aee3b2
|
vslol: add COPYING file and a "more information" URL.
|
12 years ago |
Sam Hocevar
|
8dd096217f
|
vslol: create an etc/ directory beside bison's and flex's to work
around an MSYS bug in the main DLL, and copy the m4.exe binary we
ship with bison into the flex directory, too.
|
12 years ago |
Sam Hocevar
|
ec0dc9f32c
|
vimlol: work around a Win32 Vim issue that fails on empty lines.
|
12 years ago |
Sam Hocevar
|
c7aae0aff4
|
vslol: minor additional debug messages.
|
12 years ago |
Sam Hocevar
|
76feb649f0
|
vimlol: get rid of long lines.
|
12 years ago |
Sam Hocevar
|
675797faf8
|
vimlol: pretend lolfx files are C++ so that Vim highlights them until we
get a proper syntax file.
|
12 years ago |
Sam Hocevar
|
f951745eab
|
vimlol: some code for a Vim plugin; see http://lol.zoy.org/wiki/dev/setup/vim
|
12 years ago |
Sam Hocevar
|
e70fcd05f8
|
build: upgrade glew binaries to 1.9.0 and rename the contrib directory
to external so as to avoid some autocompletion collisions with "configure".
|
12 years ago |
Sam Hocevar
|
bd66a8bcf2
|
build: some build system fixes.
|
12 years ago |
Sam Hocevar
|
dd120a2eec
|
vslol: more robust error checking.
|
12 years ago |
Sam Hocevar
|
743c06371f
|
vslol: detect when the utilities cannot be launched.
|
12 years ago |
Sam Hocevar
|
b73d8b5382
|
vslol: create a Visual Studio plugin that will let us rebuild parsers & lexers.
|
12 years ago |
Sam Hocevar
|
e390f03e0a
|
build: add a common.am include file and a "make lolcheck" target that does
nothing for now except ensure that every makefile includes common.am.
|
12 years ago |
Sam Hocevar
|
3389ed69a2
|
build: move all games to a "games" subdirectory to clean up the root
directory layout mess.
|
12 years ago |
Sam Hocevar
|
d3c2a58693
|
build: import new libcaca binaries (from r4822) so that we no longer need
to provide sprintf_s and others when building with mingw32.
|
12 years ago |
Sam Hocevar
|
85275834e2
|
build: a few hacks to allow building with MinGW on Windows.
|
12 years ago |
Sam Hocevar
|
d7ee37a230
|
Add missing icons.png, use CPPFLAGS instead of CXXFLAGS in automake rules.
|
14 years ago |
Sam Hocevar
|
3e266b5dce
|
Proper detection of libcaca and libpipi.
|
14 years ago |
Sam Hocevar
|
0fc6a8487c
|
Slightly improve the documentation in a few files, add the missing
joystick class, and put a header in each source file.
|
14 years ago |
Sam Hocevar
|
4f802a421d
|
Add a few more autotools rules.
|
14 years ago |
Sam Hocevar
|
097baf0284
|
Convert everything to the autotools. Managing source dependencies will be
easier.
|
14 years ago |
Sam Hocevar
|
0e0b37af19
|
Simple tool to create a font file.
|
14 years ago |