Sam Hocevar
37abf6193f
RIP lol::String ⚰️ LOL
vor 8 Jahren
Sam Hocevar
cfeaeabf2d
Get rid of lol::map because std::map is obviously superior.
vor 8 Jahren
Sam Hocevar
980ff37a58
Get rid of numerous uses of lol::String.
vor 8 Jahren
touky
19545aa446
imgui extension + tileset
imGui docking extension tweak
tileset new getters
vor 9 Jahren
touky
90a7d2055d
imgui vec conversion
vor 9 Jahren
touky
f52db94b51
imgui extension
small imgui extension
scene palette shader crashfix
vor 9 Jahren
Lolbot
af53a69eb7
fixed 9 files out of 506:
- removed 0 CR characters
- removed 7 trailing whitespaces
- replaced 332 tabs with spaces
vor 9 Jahren
Sam Hocevar
5fb319b10c
imgui: update submodule to a cleaner branch.
vor 9 Jahren
touky
3b255d4137
first test for lolimgui
vor 9 Jahren
Sam Hocevar
861568b146
misc: some cleanup in files, including UTF-8 BOM.
vor 10 Jahren
Benjamin ‘Touky’ Huet
49e1588f52
MultiScene: Phase 3: Small PrimitiveSource & PrimitiveRenderer tweaks
vor 10 Jahren
Benjamin ‘Touky’ Huet
51a4b892c7
MultiScene: Phase 3: Added PrimitiveSource & PrimitiveRenderer and corresponding rendering pipeline
vor 10 Jahren
Benjamin ‘Touky’ Huet
73f729d2ef
MeshViewer refactor is on good way
Reworked Primitive logic for scene rendering
FileUpdateTester works now .....
vor 10 Jahren
Benjamin ‘Touky’ Huet
3f167f2f1d
ImGui 1.37
MeshViewer first pass
vor 10 Jahren
Sam Hocevar
8639d8a0d3
build: move imgui to external/ because it does not really need a complex build system, just one #include.
vor 10 Jahren
Benjamin ‘Touky’ Huet
f139a7e164
LolImGui integration 2nd pass: It now works perfectly (to the extent of the api)
SDL2: Mouse is back ! With correct focus support
SDL2: Added typing support with keyboard
ShaderBuilder: Refactored and simplified Shader block creation
Several warning removal
Fixed Image::Copy
vor 10 Jahren
Benjamin ‘Touky’ Huet
bd9fddc5d9
Split Tileset in TextureImage -> Tileset
Added Texture (by image) update in TextureImage (and tileset)
Added lolimgui first integration pass
vor 10 Jahren