2129 Commits (83e48e882013964d6e807011c8e3eebfac35c0fe)

Autor SHA1 Mensagem Data
  Sam Hocevar 7b9d98109b math: use exponentiation by squaring for real::pow(). 9 anos atrás
  Sam Hocevar 2e696e7b32 build: fix compilation on MSYS2 when glew is not available. Fixes #8. 9 anos atrás
  Sam Hocevar 8f3f1736d8 build: fix multiple definition of EXTRA_DIST. 9 anos atrás
  Sam Hocevar ee622b762f build: add several missing distributed files for Windows versions. 9 anos atrás
  Sam Hocevar 26e60e45fc getopt: fix an assert triggered in the Windows runtime. 9 anos atrás
  Sam Hocevar c6374c7e07 movie: replace the old Movie class with a GIF encoder. 9 anos atrás
  Sam Hocevar 7558d0664a image: more method renaming for consistency. 9 anos atrás
  Sam Hocevar e3b1011d37 image: rename some stuff. 9 anos atrás
  Sam Hocevar a45a0d45d1 audio: do not free buffers that SDL may be using. 9 anos atrás
  Sam Hocevar 3544e76a4d input: fix uninitialised variable. 9 anos atrás
  Sam Hocevar a3a802e88f Update PEGTL submodule to latest upstream branch. 9 anos atrás
  touky ea93e0fecc baselua fix 9 anos atrás
  Sam Hocevar f533ecffad Various compilation fixes. 9 anos atrás
  touky 24d9405ff3 ResourceLoader + tileset tweaks 9 anos atrás
  touky 19545aa446 imgui extension + tileset 9 anos atrás
  touky 90a7d2055d imgui vec conversion 9 anos atrás
  touky fd3a6a8ae6 imgui + renderer + mouse scroll 9 anos atrás
  touky f52db94b51 imgui extension 9 anos atrás
  touky d8efedf4d7 sdl input tweak 9 anos atrás
  touky 6b4d1645f0 git fuckup 9 anos atrás
  touky 575ef8e497 DebugDrawContext pass 9 anos atrás
  touky fab4610405 lolua tweaks 9 anos atrás
  touky eb943fc5e3 Lolua small simplification 9 anos atrás
  touky 0cdeb424d9 2nd pass, removed all old code, and fixed all the wrong usages 9 anos atrás
  touky 4d78d62a70 Lolua refactor 2nd pass: New version is much simpler and practical 9 anos atrás
  touky 893ab7b6f5 first little pass, everything is broken. 9 anos atrás
  Lolbot af53a69eb7 fixed 9 files out of 506: 9 anos atrás
  Sam Hocevar 5fb319b10c imgui: update submodule to a cleaner branch. 9 anos atrás
  Sam Hocevar 7d2cd5c8a3 build: fix imgui example on Linux 9 anos atrás
  Guillaume Bittoun 3525d1f317 Crash fix: first call to TickGame must not occur before TickDraw. referencing #3 9 anos atrás
  touky 527e27c880 - ImGUI is now operational again 9 anos atrás
  touky 3b255d4137 first test for lolimgui 9 anos atrás
  touky ce13252b69 Shader version compatibility fix 9 anos atrás
  touky 9174a1e43d startup fixes 9 anos atrás
  Sam Hocevar aaa39bd782 build: fix Windows build and LolFx generation 10 anos atrás
  Sam Hocevar 7619caef3e audio: minimal streaming API 10 anos atrás
  Sam Hocevar 0ef4e3c203 Clean up a lot of shader crap 10 anos atrás
  Sam Hocevar 10f244192c math: allow to create real numbers from long doubles 10 anos atrás
  Sam Hocevar 96d725fd71 lua: replace lol::LuaState with the original lua_State 10 anos atrás
  Sam Hocevar 89a8add7bf audio: reorganise files 10 anos atrás
  Sam Hocevar 610d2a97ac lua: remove LuaLoader::Find() helper 10 anos atrás
  Sam Hocevar 9b6e2995fb sys: minor tweaks to the Timer class 10 anos atrás
  Guillaume Bittoun 28031dac1e Getting rid of TimerData class 10 anos atrás
  Guillaume Bittoun 15d3a82b5c Adding test for timer 10 anos atrás
  Guillaume Bittoun ebce27315e Moving entire timer code in timer.h 10 anos atrás
  Guillaume Bittoun 40462127d4 Refactor Timer class with std::chrono 10 anos atrás
  Sam Hocevar 9e4b6a4155 build: add path to lolfx resource names 10 anos atrás
  Sam Hocevar 25ad63d33d scene: add Scene::pre_render and post_render 10 anos atrás
  Sam Hocevar 78fdedf06f base: add operator for char + String 10 anos atrás
  Sam Hocevar 96fc303163 getopt: Windows build fix 10 anos atrás