50 Révisions (84ba156232e5096177844d1b148d3eed5142d49b)

Auteur SHA1 Message Date
  Sam Hocevar b77f25b7ff ps3: get rid of the useless and convoluted padutil dependency; the il y a 13 ans
  Sam Hocevar 95e22c5ef2 ps3: add a simple PS3 input system that currently merely emulates mouse il y a 13 ans
  Sam Hocevar 660962e894 build: put debug stuff and shader stuff in subdirectories. il y a 13 ans
  Sam Hocevar f23ce9c7b4 ui: add a Platform class to query information about the current platform. il y a 13 ans
  Sam Hocevar 1e5624d551 core: create a logger class to reduce printf usage. il y a 13 ans
  Sam Hocevar 302e45e851 ios: get texture loading to work, somehow. il y a 13 ans
  Sam Hocevar 4667bbfb47 ios: texture loading test. il y a 13 ans
  Sam Hocevar 246bce7dd7 Add a DebugQuad class for simple feature testing. il y a 13 ans
  Sam Hocevar fd465a0882 Merge all debug entity includes in <loldebug.h>. il y a 13 ans
  Sam Hocevar edd75a3c89 Add the Image class for better abstraction. il y a 13 ans
  Sam Hocevar b8377c4160 Add preliminary support for EGL applications. il y a 13 ans
  Sam Hocevar e41dd3a949 Create the SdlApp class to avoid code duplication. Ensure USE_SDL is il y a 13 ans
  Sam Hocevar 6e173ee3eb Put the OpenGL header handling in <lolgl.h> for more convenience. il y a 13 ans
  Sam Hocevar 07ebcb6e29 Implement CRC32 in the new Hash class. Will be useful for Dict and for il y a 13 ans
  Sam Hocevar 01be151c62 Try to factor all the recent GLSL stuff in the new Shader class. il y a 13 ans
  Sam Hocevar 7015943141 Add matrix determinant and inverse methods. il y a 13 ans
  Sam Hocevar d7ee37a230 Add missing icons.png, use CPPFLAGS instead of CXXFLAGS in automake rules. il y a 14 ans
  Sam Hocevar 33f6ca9877 Stop using pkg-config in Makefiles and stop putting things in LDADD that il y a 14 ans
  Sam Hocevar de3da71331 Create the WorldEntity class, for objects with world coordinates. il y a 14 ans
  Sam Hocevar 0dfc497814 Add pseudorandom functions for floats. il y a 14 ans
  Sam Hocevar b7e01a1f90 Skeleton for the particle emitter class. il y a 14 ans
  Sam Hocevar c43194554f Add a Text object for OSD and possibly other effects. il y a 14 ans
  Sam Hocevar 640735731a Add preliminary support for sound samples. Implement click. il y a 14 ans
  Sam Hocevar 290c8f40d7 Skeleton for sample entity and sampler manager classes. il y a 14 ans
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. il y a 14 ans
  Sam Hocevar 93a4c23b23 Split test-map into deus-hax and monsterz. il y a 14 ans
  Sam Hocevar c73ee58065 The Tile size can now be specified upon TileSet load. Add a sample il y a 14 ans
  Sam Hocevar 1f3226dc2f Add a debugging sphere object to test transparency. il y a 14 ans
  Sam Hocevar 6e4ad90a9f Add a stats logger entity. il y a 14 ans
  Sam Hocevar 83a82034ae Start creating the World class. il y a 14 ans
  Sam Hocevar 3e266b5dce Proper detection of libcaca and libpipi. il y a 14 ans
  Sam Hocevar 19170bcac4 Refactor editor to get the glarea object out of the main source file. il y a 14 ans
  Sam Hocevar 2a5d90cc33 New MapViewer class and some GTK+ refactoring. il y a 14 ans
  Sam Hocevar 3bb8c8aa2f Factor Forge and Tiler using the new Dict class. il y a 14 ans
  Sam Hocevar 988f7c2885 Replace mouse scrolling with a joystick simulated by the e/s/d/f keys. il y a 14 ans
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. il y a 14 ans
  Sam Hocevar 0fe723ee86 Implement video recording using libpipi. il y a 14 ans
  Sam Hocevar e16f8d7804 Add a debug sprite to the scene. il y a 14 ans
  Sam Hocevar e2596fa9fd Implement the profiling system. il y a 14 ans
  Sam Hocevar 8bfb98c160 Implement a better timing mechanism for fixed framerate. Accuracy is il y a 14 ans
  Sam Hocevar 6044e5bed1 Switch editor building scheme to GtkBuilder. il y a 14 ans
  Sam Hocevar 7d382e549d The frame counter is now an asset object. il y a 14 ans
  Sam Hocevar 298ba806bb Get rid of GtkVideo, it was pretty useless in the current shape. il y a 14 ans
  Sam Hocevar adf78d0334 Get rid of SdlVideo, it was pretty useless. il y a 14 ans
  Sam Hocevar 9112d94d19 Create a helper class for easy scene setup. Highly reduces the number il y a 14 ans
  Sam Hocevar ccf95328cf Reimplement the SDL input as a ticked asset object. il y a 14 ans
  Sam Hocevar 0fc6a8487c Slightly improve the documentation in a few files, add the missing il y a 14 ans
  Sam Hocevar 6840f5d301 Move all GTK stuff to a subdirectory. il y a 14 ans
  Sam Hocevar d20a306621 Implement a clean class for various assets that can be ticked both in il y a 14 ans
  Sam Hocevar 097baf0284 Convert everything to the autotools. Managing source dependencies will be il y a 14 ans