Benjamin ‘Touky’ Huet
71ee91fcb1
MultiplMultiScene: Phase 2: No more g_scene access and multiple scene calls support
11年前
Benjamin ‘Touky’ Huet
0e09074d33
Revamped Game/Draw groups to split stuff and help spreading tick
11年前
Benjamin ‘Touky’ Huet
f139a7e164
LolImGui integration 2nd pass: It now works perfectly (to the extent of the api)
SDL2: Mouse is back ! With correct focus support
SDL2: Added typing support with keyboard
ShaderBuilder: Refactored and simplified Shader block creation
Several warning removal
Fixed Image::Copy
11年前
Sam Hocevar
a07844682e
build: remove dead PS3 code.
11年前
Sam Hocevar
8657a3adfa
sys: use std::bind for thread workers to avoid ugly casts.
11年前
Sam Hocevar
42a5296207
gpu: use PEGTL to split lolfx files into different parts.
11年前
Benjamin ‘Touky’ Huet
1756726fca
Added some shit in controller and text
11年前
Sam Hocevar
4374db93c4
input: use key scancodes everywhere, but add a small fallback for SDL1.2.
11年前
Sam Hocevar
0cc1dd69ba
input: use scancodes instead of ASCII values when using SDL v2.
11年前
Sam Hocevar
6f1f7ab895
input: fix a typo in the key list and clean up some code.
11年前
Sam Hocevar
7934df34ef
build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1.
11年前
Sam Hocevar
d373081b80
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
and 2) fuck the Visual Studio compiler that crashes when confused.
11年前
Sam Hocevar
7d4a58021f
build: use SDL2 on Windows.
11年前
Sam Hocevar
d37d124849
sdl: SDL2 video and audio support (no input yet).
11年前
Sam Hocevar
cd988786b9
build: reorganise includes so that we can use precompiled headers later.
11年前
Sam Hocevar
4be9ea2a4e
misc: replace NULL with nullptr.
11年前
Sam Hocevar
ad9a388e80
misc: remove 100% of the "using namespace std;" madness.
11年前
Sam Hocevar
fe665f85b4
base: strip core.h from its contents and put it in public/private headers.
11年前
Sam Hocevar
3862ad59dc
base: going on a lowercase rampage; today’s victim: Array.
11年前
Sam Hocevar
da6b3d5cd0
scenegraph: Entity::TickDraw() now provides a reference to the current
scene so that g_scene can be deprecated later.
11年前
Benjamin ‘Touky’ Huet
3d4b3d53c3
Added bunch of stuff on threads and images.
12年前
Benjamin ‘Touky’ Huet
b98584957c
Added Mouse scroll as axis.
12年前
Lolbot
47b9f0abb0
fixed 69 files out of 2739:
- removed 10 CR characters
- removed 39 trailing whitespaces
- replaced 243 tabs with spaces
- fixed 60 svn:eol-style properties
12年前
Jean-Yves Lamoureux
b59fdb8baa
* Fix compilation on lesser tools
12年前
Jean-Yves Lamoureux
171433e9de
* Fix compilation on lesser tools
12年前
Jean-Yves Lamoureux
81e4f7421e
sdlinput: fix captured mouse coordinates
12年前
Sam Hocevar
92385ac1ee
android: more NativeActivity migration work.
12年前
Sam Hocevar
0f3805be4c
android: various fixes, but the switch to NativeActivity isn't complete.
12年前
Sam Hocevar
af2fdff577
android: ensure the asset manager is initialised (hint: it's not).
12年前
Benjamin ‘Touky’ Huet
1cd715e6ef
Mouse support now works in emscripten
12年前
Benjamin ‘Touky’ Huet
e04367b138
mouse input fix
12年前
Benjamin ‘Touky’ Huet
2da1903619
Build fix
12年前
Benjamin ‘Touky’ Huet
dfc2a47f7f
Input : mouse focus integration.
12年前
Benjamin ‘Touky’ Huet
3281169274
Input : Fixed mouse speed calculation in sdl & android.
12年前
Benjamin ‘Touky’ Huet
70395b5da2
Mouse support is now OK in NaCl
12年前
Benjamin ‘Touky’ Huet
056df1d9a0
NaCl build FIX
12年前
Benjamin ‘Touky’ Huet
3337671dfa
NaCl : First pass on input re-implementation
MViewer : Small tweak
12年前
Benjamin ‘Touky’ Huet
747da72c44
Input : Small refactor, for clarity, easiness and beautification.
Constants : Added minus one.
12年前
Benjamin ‘Touky’ Huet
8b793bcd36
meshviewer name straightening again
12年前
Benlitz
e1a4367226
input: fixed crash when user rotate the mouse wheel
12年前
Benjamin ‘Touky’ Huet
17109e369f
MessageService : Safe Enum added to ensure good usage.
12年前
Benjamin ‘Touky’ Huet
16872731eb
Fixed MViewer emscripten version and also simplified some interaction stuff.
12年前
Benjamin ‘Touky’ Huet
0fda9a304b
Html : Added Embed Module var in main html so compatibility is ensured.
12年前
Benjamin ‘Touky’ Huet
b3cdc15d34
lol_shell straighten to actually work.
12年前
Benjamin ‘Touky’ Huet
3d8a58a806
Transfered progress bar logic in progress_status.js.
lol_shell.html modified to get necessary basics.
12年前
Benjamin ‘Touky’ Huet
14a70cd511
Added build-js & lol_shell.html, an equivalent to the base emscripten shell.html.
12年前
Sam Hocevar
52d6c23d72
android: update Android input driver.
12年前
Sam Hocevar
5f3ad5cc15
math: add constant vectors vec2::zero, vec2::axis_x, etc.
12年前
Benjamin ‘Touky’ Huet
2e3c5e6e94
build FIX
12年前
Benjamin ‘Touky’ Huet
b0181eafd2
nacl-instance : ::HandleMessage now does a MessageService::Send()
12年前