2 Commits (8657a3adfa826980df8c08965ce7e6b6d746402f)

Auteur SHA1 Bericht Datum
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 10 jaren geleden
  Sam Hocevar cadc4d18b0 test: move the unit tests to the engine, and lolunit out of the engine. 10 jaren geleden
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 10 jaren geleden
  Benjamin ‘Touky’ Huet f82a996c18 MViewer : Added Light & axis gizmo 11 jaren geleden
  Benjamin ‘Touky’ Huet 2b4dc175ee Vector classes : added one (for consistency) 11 jaren geleden
  Benjamin ‘Touky’ Huet 9bedc2092d Meshviewer FIX + comment rework 11 jaren geleden
  Benjamin ‘Touky’ Huet 1e7d3ee21a Added SceneSetup and its Parser/Compiler 11 jaren geleden
  Benjamin ‘Touky’ Huet 68855bf2fd EasyMesh syntax was dead. 11 jaren geleden
  Benjamin ‘Touky’ Huet 4b3686a927 MeshViewer TWEAK 11 jaren geleden
  Sam Hocevar 8ff1cf9b32 base: disable exceptions in Bison-generated parsers. 11 jaren geleden
  Benjamin ‘Touky’ Huet e42d857ed4 easymesh : Added SmoothMesh operation, works well with triangle, not well with a box. 11 jaren geleden
  Benjamin ‘Touky’ Huet 3ea6d93e95 easymesh : Added SplitTriangles function to multiply triangles for triangle MADNESS ! 11 jaren geleden
  Benjamin ‘Touky’ Huet 506befcf4a easymesh : Added Twist/Ben/Shear & Taper refactor. 11 jaren geleden
  Benjamin ‘Touky’ Huet fb7bb880ea easymesh: all operations now generate UVs for the mesh. 11 jaren geleden
  Sam Hocevar d4766d410f build: fix all vector/scalar type mismatches such as "vec2 * double" 11 jaren geleden
  Benjamin ‘Touky’ Huet 4393a43752 Added CSG v0.001a : not optimized, too much operation makes it slow. triangle count is not optimized. 12 jaren geleden
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 12 jaren geleden
  Benjamin ‘Touky’ Huet ea517c2926 Added tsw (ToggleScaleWinding) command in EasyMesh Parser to make old-school celShading contour. 12 jaren geleden
  Sam Hocevar 4cee96d09d easymesh: use "ato" for torus, because "at" is already for triangle. 12 jaren geleden
  Sam Hocevar 38364a0bd6 easymesh: first shot at a simple, flat shaded torus. 12 jaren geleden
  Sam Hocevar 3bfbb6c408 build: fix shitloads of warnings. 12 jaren geleden
  Sam Hocevar 6cb1db5188 easymesh: make hex colour command arguments case-insensitive. 12 jaren geleden
  Sam Hocevar 497df444cc easymesh: add the capsule mesh. 12 jaren geleden
  Sam Hocevar 8375f3443d build: fix the PS3 port by using our trig.h everywhere instead of stdlib 12 jaren geleden
  Sam Hocevar 86a16aaff6 easymesh: move the Mesh builder into the engine core. 12 jaren geleden