Sam Hocevar
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cd988786b9
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build: reorganise includes so that we can use precompiled headers later.
|
10年前 |
Sam Hocevar
|
ad9a388e80
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misc: remove 100% of the "using namespace std;" madness.
|
10年前 |
Sam Hocevar
|
fe665f85b4
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base: strip core.h from its contents and put it in public/private headers.
|
10年前 |
Sam Hocevar
|
398ee1b4d5
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base: use lol::array in most places.
|
10年前 |
Sam Hocevar
|
da6b3d5cd0
|
scenegraph: Entity::TickDraw() now provides a reference to the current
scene so that g_scene can be deprecated later.
|
10年前 |
Sam Hocevar
|
c9b8ff54a1
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misc: some refactoring in texture handling.
|
10年前 |
Sam Hocevar
|
5f3ad5cc15
|
math: add constant vectors vec2::zero, vec2::axis_x, etc.
|
11年前 |
Benjamin ‘Touky’ Huet
|
b11e4b8f8c
|
Moved several projects to Input V2.
|
11年前 |
Benlitz
|
6b6d0137bb
|
fixed more projects regarding the shader attribute change
|
11年前 |
Sam Hocevar
|
6a8118cb18
|
build: put tutorials and lol.js in a new "demos" directory.
|
11年前 |
Sam Hocevar
|
13fb52cebe
|
gpu: move Video::Clear to Renderer::Clear.
|
11年前 |
Sam Hocevar
|
274a732e3c
|
gpu: move SetClearColor and SetClearDepth to the Renderer and RenderContext
classes instead of Video.
|
11年前 |
Lolbot
|
5f1470cdb3
|
fixed 7 files out of 2672:
- removed 0 CR characters
- removed 75 trailing whitespaces
- replaced 0 tabs with spaces
|
11年前 |
Sam Hocevar
|
2c3092ef28
|
gpu: rename FrameBuffer to Framebuffer.
|
11年前 |
Benjamin ‘Touky’ Huet
|
bbd81c2e31
|
12_tutorial : fixed some bad commit.
|
11年前 |
Sam Hocevar
|
6faf4ee067
|
base: roll our own constants because it’s always a pain in the ass
to get M_PI from the platform headers and cast it to float.
|
11年前 |
Benjamin ‘Touky’ Huet
|
07a8a174ae
|
12_voronoi : Added death round.
|
11年前 |
Sam Hocevar
|
8c21c22723
|
tutorial: don’t use MSVC extensions in our code.
|
11年前 |
Benjamin ‘Touky’ Huet
|
cde747667c
|
12_voronoi : Added GPU Voronoi test.
|
11年前 |