Beginscherm Help
Inloggen
lolengine
/
lol
kopie van https://github.com/lolengine/lol
1
0
Vork 0
Code Kwesties 0 Publicaties 0 Wiki Activiteit
1739 Commits
5 Branches
77 MiB
Tree: 8a657ea287
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
Branches Labels
${ item.name }
Maak branch ${ searchTerm }
van '8a657ea287'
${ noResults }
Commit grafiek

8 Commits (8a657ea287e700cd23d112b3b2e8a48ec5aeee12)

Auteur SHA1 Bericht Datum
  Sam Hocevar 8ff1cf9b32 base: disable exceptions in Bison-generated parsers. 12 jaren geleden
  Sam Hocevar 39a8c26fb5 base: start removing occurrences of NULL on our long journey to nullptr. 13 jaren geleden
  Benjamin ‘Touky’ Huet e42d857ed4 easymesh : Added SmoothMesh operation, works well with triangle, not well with a box. 13 jaren geleden
  Sam Hocevar d4766d410f build: fix all vector/scalar type mismatches such as "vec2 * double"
instead of "vec2 * float".
13 jaren geleden
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. 13 jaren geleden
  Sam Hocevar 7fa661a2fd easymesh: motherfucking planetary gears demo. 13 jaren geleden
  Benjamin ‘Touky’ Huet ea517c2926 Added tsw (ToggleScaleWinding) command in EasyMesh Parser to make old-school celShading contour. 13 jaren geleden
  Sam Hocevar 86a16aaff6 easymesh: move the Mesh builder into the engine core. 13 jaren geleden
Powered by Gitea Versie: 1.12.0+rc1-38-g249e22bb9 Pagina: 100ms Sjabloon: 3ms
Nederlands
Nederlands English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français latviešu русский Українська 日本語 español português do Brasil polski български italiano suomi Türkçe čeština српски svenska 한국어
JavaScript licenses API Website Go1.14.3