Sam Hocevar
908b2b3b95
real: fix a bug in the real number multiplication when one of the arguments
is zero.
13 år sedan
Sam Hocevar
02bcc443f6
core: add sqrt() for real numbers.
13 år sedan
Sam Hocevar
ff45d2ac98
test: add a 10-line example program that computes Pi to the 150th digit.
13 år sedan
Sam Hocevar
58ee1d5b81
core: add operators +=, *= etc. to the real class, and refactor the
print() method so that it displays decimal values.
13 år sedan
Sam Hocevar
058d88232d
core: add rounding to real->double conversion, fix a bug in the addition
code shortcut, fix bugs in the addition and subtraction, another one in
the multiplication code, and add new unit tests for most of these.
13 år sedan
Sam Hocevar
fbdec834dd
image: add a GDI+ loader.
13 år sedan
Sam Hocevar
cdc155c42b
core: allow to cast reals to doubles in addition to floats.
13 år sedan
Sam Hocevar
325ea94821
core: implement division of reals and change their default precision
to 32 bigits.
13 år sedan
Sam Hocevar
93479c2876
core: implement real subtraction.
13 år sedan
Sam Hocevar
a173e49ddc
core: implement comparison operators for reals.
13 år sedan
Sam Hocevar
48f00deff9
core: fix real unary minus and handle negative numbers in additions.
13 år sedan
Sam Hocevar
884978c71b
core: handle zero, negative zero and infinite in the real constructor,
and add a test suite check for unary minus.
13 år sedan
Sam Hocevar
dbb0463f4c
core: start working on the extended floating point addition.
13 år sedan
Sam Hocevar
202ac6aaf3
core: switch real mantissa to uint16_t instead of uint32_t to ease the
multiplication.
13 år sedan
Sam Hocevar
5521b9fd01
build: start adding Xbox 360 configuration settings to the VS projects.
13 år sedan
Sam Hocevar
1d9507baae
core: remove spurious dependency between androidapp.cpp and monsterz.
13 år sedan
Sam Hocevar
5fc298964b
core: start working on a "real" class for arbitrarily sized floats.
13 år sedan
Sam Hocevar
fe0d76cede
build: fix PS3 and Android build; it was broken since the ImageData refactor.
13 år sedan
Sam Hocevar
a59f2efb07
build: bring the iOS port up to date by synchronising new source file
names with the project file.
13 år sedan
Sam Hocevar
abbf9ba44c
build: fix a shitload of build errors introduced by the Image refactoring
and the OS X port.
13 år sedan
Sam Hocevar
356917292d
osx: link with the proper OpenGL libraries on OS X.
13 år sedan
Sam Hocevar
2435bd47ed
osx: automake does not support .mm files yet, so rename ios-image.mm back
to ios-image.cpp, but disable it on OS X because UIKit isn't available.
13 år sedan
Sam Hocevar
11dce0c620
ios: rename iOS image loader to .mm.
13 år sedan
Sam Hocevar
bcea65d273
core: remove calls to exit() in image loaders since they can now report
on errors.
13 år sedan
Sam Hocevar
c61ae1ffa7
core: implement dynamic registration of image loaders.
13 år sedan
Sam Hocevar
73e9bfdd90
build: fix GLEW usage to use <glew.h>, not <GL/glew.h>.
13 år sedan
Sam Hocevar
beb141dd5b
build: fix Win64 compilation with mingw64, using an updated SDL build.
13 år sedan
Sam Hocevar
ba10e59e45
ios: fix iOS build by adding missing files to XCode project.
13 år sedan
Sam Hocevar
04c4a959cd
core: add our custom isnan() macro to the core headers.
13 år sedan
Sam Hocevar
7b7d4fe003
build: stop defining ANDROID_NDK and check for __ANDROID__ instead.
According to David Turner, “it should be the only thing that NDK users
should be testing again.”
13 år sedan
Sam Hocevar
5a5b811200
lolunit: rename a few methods for consistency.
13 år sedan
Sam Hocevar
2e314ddc2f
lolunit: protect against multiple registration of the same fixture type.
13 år sedan
Sam Hocevar
75d8811c74
lolunit: rename test runner’s run() method to Run() for consistency.
13 år sedan
Sam Hocevar
8fba1a07d7
lolunit: add some comments to document the framework internals.
13 år sedan
Sam Hocevar
bcc62b548a
lolunit: add several helper macros for various comparison checks.
13 år sedan
Sam Hocevar
70fdf1cadb
core: add std::ostream operators for vector and matrix classes.
13 år sedan
Sam Hocevar
c38732ad97
lolunit: tweak output formatting so that it more closely matches CppUnit.
13 år sedan
Sam Hocevar
2290b7b930
lolunit: add a LOLUNIT_SET_CONTEXT / LOLUNIT_UNSET_CONTEXT macro pair.
This is useful when doing several asserts in one loop, for instance: there
isn't always a way to deduce the loop index from the assert failure, so
these macros allow the user to give more context information.
13 år sedan
Sam Hocevar
e34856fb74
core: handle denormal halfs properly on the PS3; it's denormal floats that
we do not care about.
13 år sedan
Sam Hocevar
62b5838fc1
lolunit: reverse the expected/actual logic.
CPPUNIT_ASSERT_EQUAL(a, b) “expects” the value “a” and fails if “b” is
different. The logic seems backwards to me, but matching CppUnit’s
output is important so I’m doing the same in LolUnit.
13 år sedan
Sam Hocevar
4d99340dfe
lolunit: fix an uninitialised member in TestCase.
13 år sedan
Sam Hocevar
916d608144
core: define FP_USE on exotic architectures.
13 år sedan
Sam Hocevar
b64d051e6a
lolunit: free all the memory we allocated to avoid a minor memory leak,
and slightly tweak the API syntax.
13 år sedan
Sam Hocevar
1569f1620a
core: mediocre workaround for mingw32 who ignores our FP_USE macro.
13 år sedan
Sam Hocevar
5ab9eb3c62
test: get rid of the need for LOLUNIT_SETUP_FIXTURE().
13 år sedan
Sam Hocevar
579f77bded
test: make LolUnit's output match CppUnit's more closely.
13 år sedan
Sam Hocevar
a374127e80
test: replace CppUnit with our LolUnit test suite.
CppUnit is really too large for our needs, would require to be precompiled
for many platforms, in all combinations of debug and release modes, with
additional variants for libstdc++ versions. We replace it with our own
lightweight implementation, LolUnit. Good riddance.
13 år sedan
Sam Hocevar
14a3e1f739
core: fix a bug on the PS3 version of lol_sin().
13 år sedan
Sam Hocevar
e9296e7994
core: implement the FP_USE() macro on x86, amd64 and powerpc.
13 år sedan
Sam Hocevar
b3e2429b9e
core: avoid returning to memory when giving GCC floating point hints.
13 år sedan