102 Commits (9307f454ad1e3167bed4fa025b76ea248bce3eb3)

Auteur SHA1 Bericht Datum
  Sam Hocevar 6dd7a0cb39 Another lowercase switching frenzy, because why not. 7 jaren geleden
  Sam Hocevar 50e494803d Replace array::empty() with array::clear(). 7 jaren geleden
  Sam Hocevar 37abf6193f RIP lol::String ⚰️ LOL 8 jaren geleden
  Sam Hocevar 9dbfa4d550 Use std::string in a lot of places. Makes a few things simpler. 8 jaren geleden
  Sam Hocevar 1105a075ce Rename lol::Timer to lol::timer. Because. 8 jaren geleden
  Sam Hocevar cfeaeabf2d Get rid of lol::map because std::map is obviously superior. 8 jaren geleden
  Sam Hocevar 44e39867b1 Fix approximately 80 billion compilation warnings. 8 jaren geleden
  Sam Hocevar 26e60e45fc getopt: fix an assert triggered in the Windows runtime. 8 jaren geleden
  Sam Hocevar 7558d0664a image: more method renaming for consistency. 8 jaren geleden
  touky 24d9405ff3 ResourceLoader + tileset tweaks 9 jaren geleden
  Guillaume Bittoun ebce27315e Moving entire timer code in timer.h 9 jaren geleden
  Guillaume Bittoun 40462127d4 Refactor Timer class with std::chrono 9 jaren geleden
  Sam Hocevar 96fc303163 getopt: Windows build fix 9 jaren geleden
  Sam Hocevar 6a35a64dd5 sys: make a few functions lowercase. 9 jaren geleden
  Sam Hocevar afada09f64 getopt: minor improvements. 9 jaren geleden
  Sam Hocevar c5a4f59517 sys: getopt wrapper and reimplementation (first iteration). 9 jaren geleden
  Sam Hocevar 244a1cbe97 sys: always try to open files directly on the filesystem 9 jaren geleden
  Sam Hocevar 64a12b1ad4 sys: allow to load images with an absolute path. 9 jaren geleden
  Sam Hocevar 848344cc7b build: fix some issues with WIN32_LEAN_AND_MEAN redefinitions. 10 jaren geleden
  Sam Hocevar d84605c105 Remove Xbox 360 support, too much stuff no longer compiles. 10 jaren geleden
  Sam Hocevar 861568b146 misc: some cleanup in files, including UTF-8 BOM. 10 jaren geleden
  Sam Hocevar 441a20af99 misc: fix copyright information here and there. 10 jaren geleden
  Sam Hocevar d64b117b8d build: fix license and copyright information. 10 jaren geleden
  Sam Hocevar 508556c0a0 sys: get rid of threadbase.h. 10 jaren geleden
  Sam Hocevar 144cb0df31 sys: get rid of pthreads. 10 jaren geleden
  Sam Hocevar ccf5f53825 misc: various mingw cross-compilation fixes. 10 jaren geleden
  Sam Hocevar 70edc0d38e misc: carry on with the lowercase rampage. 10 jaren geleden
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. 10 jaren geleden
  Sam Hocevar d9f2b07822 scene: fix multiple crashes in release mode and a few warnings. 10 jaren geleden
  Sam Hocevar 816e787201 sys: work around a threading-related Visual Studio bug. 11 jaren geleden
  Sam Hocevar bc2684fd40 thread: do not join std::thread instances. 11 jaren geleden
  Benjamin ‘Touky’ Huet 73f729d2ef MeshViewer refactor is on good way 11 jaren geleden
  Benjamin ‘Touky’ Huet 825401d997 Brought threads to C++11 11 jaren geleden
  Benjamin ‘Touky’ Huet 921b6d82f5 BuildFIX and meshViewer tweak 11 jaren geleden
  Benjamin ‘Touky’ Huet 9acf2e925b lol Buildfix 11 jaren geleden
  Benjamin ‘Touky’ Huet 3f167f2f1d ImGui 1.37 11 jaren geleden
  Lolbot 4a7d0ca2c5 fixed 36 files out of 4318: 11 jaren geleden
  Benjamin ‘Touky’ Huet 0e09074d33 Revamped Game/Draw groups to split stuff and help spreading tick 11 jaren geleden
  Benjamin ‘Touky’ Huet f139a7e164 LolImGui integration 2nd pass: It now works perfectly (to the extent of the api) 11 jaren geleden
  Benjamin ‘Touky’ Huet e1d1ecfd81 Added AsyncImageLoader to load images on threads 11 jaren geleden
  Benjamin ‘Touky’ Huet 9c07e8c2e0 Added Thread classes 11 jaren geleden
  Benjamin ‘Touky’ Huet f67da65818 First pass of EasyMesh split & refactor 11 jaren geleden
  Sam Hocevar a782ce8a32 sys: fix a link error on Win32. 11 jaren geleden
  Sam Hocevar f791b672ed misc: lots of compilation fixes for Visual Studio (related to mediocre 11 jaren geleden
  Sam Hocevar 9cf137e47d sys: fix an idiotic bug in the thread class. 11 jaren geleden
  Sam Hocevar a07844682e build: remove dead PS3 code. 11 jaren geleden
  Sam Hocevar 8657a3adfa sys: use std::bind for thread workers to avoid ugly casts. 11 jaren geleden
  Sam Hocevar d373081b80 build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 11 jaren geleden
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 11 jaren geleden
  Sam Hocevar 0bc2ec0480 build: move VS solution one directory below and create a VS2014 solution. 11 jaren geleden