2026 Incheckningar (9307f454ad1e3167bed4fa025b76ea248bce3eb3)

Upphovsman SHA1 Meddelande Datum
  Benjamin ‘Touky’ Huet 78c949b2d5 URO : Added URO parser/scanner etc for custom command setup. 12 år sedan
  Benjamin ‘Touky’ Huet d8114e6cfb String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() 12 år sedan
  Benjamin ‘Touky’ Huet b38276be63 easymesh : typo 12 år sedan
  Sam Hocevar 353d0a4417 math: last pass (hopefully) at the quaternion/euler conversions. 12 år sedan
  Sam Hocevar d5d73330e8 math: more quaternion to Euler angles fixes, plus unit tests. 12 år sedan
  Sam Hocevar 9ecd579593 math: fix quaternion to euler conversion and add unit tests. 12 år sedan
  Sam Hocevar 9cfe17fd8b core: fix some minor compiler warnings. 12 år sedan
  Lolbot 4e0a9c93db fixed 8 files out of 2617: 12 år sedan
  Benlitz b07f6aba93 mesh: submesh class working, can be rendered with any compatible shader without caring of attributes 12 år sedan
  Benlitz c1da4619f7 input: renamed xinput keys to something more human readable (such as A or DPadLeft) and inverted mouse Y axis to match joystick axis (negatives being up) 12 år sedan
  Benjamin ‘Touky’ Huet 04556dea8b mat4 : removed useless ortho(). Fixed shifted_perspective so it actually works. 12 år sedan
  Benlitz 35c5bce344 orbital: upgraded to the new input system and fixed compilation. NOT WORKING since InputGame() is not currently being called by the engine. 12 år sedan
  Benlitz eab5c46b1e input: added a name the controllers, and a static Get() function to easily retrieve a registered controller 12 år sedan
  Benlitz b3d306d22e input: added functions to bind keys over axis (not tested) 12 år sedan
  Benlitz f104674963 gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 12 år sedan
  Benlitz d0e70dbeb6 gpu: moved VertexUsage to shader.h and added GetUsage() and GetIndex() to ShaderAttrib 12 år sedan
  Benlitz d775d7da19 gpu: added a SetStream that takes an array of attributes 12 år sedan
  Benlitz 9b7641df07 input: added a GetAvailableDevices function to retrieve device names. 12 år sedan
  Benlitz e50f75403a core: added StartsWith and EndsWith function for strings, and a sign function for numeric types 12 år sedan
  Sam Hocevar 58ec9dd582 math: add lol::sq() square function and simplify quaternion conversions. 12 år sedan
  Sam Hocevar 6adf553806 math: implement vec3::toeuler_* for Tait-Bryan angles. 12 år sedan
  Benjamin ‘Touky’ Huet 2c36522ece nacl : CODE FAIL. today is not the day. 12 år sedan
  Benjamin ‘Touky’ Huet 0c750b9fcd nacl : deactivated input to get build back. 12 år sedan
  Benjamin ‘Touky’ Huet ec9c215459 small tweak on file object. 12 år sedan
  Benjamin ‘Touky’ Huet de338ae89a nacl build fix. 12 år sedan
  Benjamin ‘Touky’ Huet afefed080b Camera : Added useage tweak. 12 år sedan
  Sam Hocevar f193bc2caa scene: break text rendering again so that 2D games work properly... 12 år sedan
  Lolbot 16cbaaa1a3 fixed 3 files out of 2793: 12 år sedan
  Benjamin ‘Touky’ Huet 3778159bdc added camera unit test. 12 år sedan
  Benjamin ‘Touky’ Huet 876f62228c btphystest : added new camera functions. Added funny camera stuff for cat simulation. 12 år sedan
  Benjamin ‘Touky’ Huet a03c38872d btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. 12 år sedan
  jeunathe 958d8c403e add methods to Audio class to mute/unmute and change volume per channel 12 år sedan
  Sam Hocevar 349559acd9 input: fix uninitialised data in the SDL mouse input. 12 år sedan
  Sam Hocevar aab8ecfd3e core: fix grave logic bugs in the entity ticker. 12 år sedan
  Sam Hocevar 7fa84cdf36 math: remove debug code. 12 år sedan
  Sam Hocevar c6e453fe5c math: add unit tests for quat::rotate(vec3, vec3). 12 år sedan
  Sam Hocevar af6deb15a2 math: create a quaternion from two vectors. 12 år sedan
  Sam Hocevar e848af3f2a math: fix an error in the quaternion code and update test suite. 12 år sedan
  Sam Hocevar 7cd3341504 base: allow String::C() to be non-const. 12 år sedan
  Sam Hocevar ca230a60ad thread: implement Queue::TryPush and Queue::TryPop. 12 år sedan
  Sam Hocevar ccc9369660 gpu: avoid unnecessary OpenGL context changes. 12 år sedan
  Benlitz b6b490578e copy-paste failure corrected. 12 år sedan
  Lolbot d375c7ba61 fixed 4 files out of 2770: 12 år sedan
  Sam Hocevar 19c357927f build: synchronise Makefile.am with lolcore.vcxproj. 12 år sedan
  Benlitz 6f8dfa76c8 Added missing file and fixed mongoloclick 12 år sedan
  Benlitz 8a657ea287 input: Removed previous input system 12 år sedan
  Sam Hocevar 1b157def49 gpu: add SetDepthMask/GetDepthMask to render contexts. 12 år sedan
  Sam Hocevar 0529e067f2 input: fix a problem with the SDLK_WORLD_0 macro; arrow keys weren't 12 år sedan
  Sam Hocevar e16416a6ee input: fix a memory leak in the controller code. 12 år sedan
  Sam Hocevar abcf219757 base: allow to resize an array to zero elements. 12 år sedan