4 Commits (97b224f4fa177e58ba7932e1352fbecf1eb4ee3e)

Author SHA1 Message Date
  Benjamin ‘Touky’ Huet 066f131852 Light : Added Type SfEnum. 12 years ago
  Sam Hocevar 5f3ad5cc15 math: add constant vectors vec2::zero, vec2::axis_x, etc. 12 years ago
  Sam Hocevar ad8144f0e8 scene: use a global g_scene object instead of Scene::GetDefault(). 12 years ago
  Sam Hocevar 0ba4e6d9e0 easymesh: interface the shiny shader with new Light objects. 13 years ago