8 Commits (9acf2e925b1080e4dbcc5ad1b862c991040775b6)

Author SHA1 Message Date
  Benjamin ‘Touky’ Huet 9acf2e925b lol Buildfix 10 years ago
  Benjamin ‘Touky’ Huet 9c07e8c2e0 Added Thread classes 10 years ago
  Sam Hocevar 9cf137e47d sys: fix an idiotic bug in the thread class. 11 years ago
  Sam Hocevar 8657a3adfa sys: use std::bind for thread workers to avoid ugly casts. 11 years ago
  Sam Hocevar d373081b80 build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 11 years ago
  Sam Hocevar ca230a60ad thread: implement Queue::TryPush and Queue::TryPop. 12 years ago
  Sam Hocevar 39a8c26fb5 base: start removing occurrences of NULL on our long journey to nullptr. 12 years ago
  Sam Hocevar 1a54a81167 sys: move thread.h to the sys/ directory. 13 years ago
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. 13 years ago
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 13 years ago
  Sam Hocevar 60a2e83d54 xbox: start working on an Xbox/Direct3D port. 13 years ago
  Sam Hocevar db728e48fe threads: change Queue to a template so that we can manage the element type. 14 years ago
  Sam Hocevar d026703430 build: for now, assume anything with <pthread.h> uses the pthread API. 14 years ago
  Sam Hocevar 3d3ec36548 core: start working on the Emcee class. 14 years ago
  Sam Hocevar 921d157ee0 core: implement Queue on Win32 and on the PS3. 14 years ago
  Sam Hocevar c2a8082c09 core: make the Queue object work with several producers, and get rid of 14 years ago
  Sam Hocevar 3a4e4709ba core: replace the Condition class with a nicer Queue object that is 14 years ago
  Sam Hocevar 72a4ad8480 win32: implement threads and mutexes. 14 years ago
  Sam Hocevar 29db078d6a core: add a mediocre threading system as the base for the real thing. 14 years ago