10 Commits (9ba22b8a5850fa3d8f115d6cd8b6d2fa6db862be)

Author SHA1 Message Date
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 10 years ago
  Sam Hocevar ad9a388e80 misc: remove 100% of the "using namespace std;" madness. 10 years ago
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 10 years ago
  Sam Hocevar 398ee1b4d5 base: use lol::array in most places. 10 years ago
  Sam Hocevar ebfd692152 base: simplify code here and there. 10 years ago
  Sam Hocevar da6b3d5cd0 scenegraph: Entity::TickDraw() now provides a reference to the current 10 years ago
  Sam Hocevar c9b8ff54a1 misc: some refactoring in texture handling. 10 years ago
  Benlitz 6b6d0137bb fixed more projects regarding the shader attribute change 11 years ago
  Sam Hocevar 4823bc5812 tutorial: add missing uniform location. 11 years ago
  Sam Hocevar 6a8118cb18 build: put tutorials and lol.js in a new "demos" directory. 11 years ago
  Sam Hocevar 42fb9b6853 gpu: support 1-component (luminance) textures. 12 years ago
  Sam Hocevar 3adf42b00c build: hide LolFx external declarations behind macros. 12 years ago
  Sam Hocevar 6a6e46cf0d system: try to autodetect the data directory from the executable path; 12 years ago
  Sam Hocevar 5366a6b606 tutorial: display fewer points in the curve tutorial. 12 years ago
  Sam Hocevar c84c092a42 tutorial: minor tweaks. 12 years ago
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 12 years ago
  Sam Hocevar 8b35c75918 tutorial: change the terrain drawing into an antialiased line graph. 12 years ago
  Sam Hocevar df7a21d68f tutorial: add texture demo to the VS solution. 12 years ago
  Sam Hocevar 6944db663b tutorial: add a new texture generation example. 12 years ago