Sam Hocevar
9bdb67a51a
Fix source file encoding.
7 lat temu
Sam Hocevar
aca1660e1e
Disable debug messages by default and downgrade a few messages.
From now on, msg::debug will not display anything, unless this is a debug
build, or the LOL_DEBUG environment variable is set.
7 lat temu
Sam Hocevar
1733d0ffd8
math: tweak the real number printing routine.
By adding a bias we ensure that 1.999… will be displayed as 2.0 as long as we
do not ask for too many digits, and that rounding is reasonable for most values.
Note that our need for proper rounding is not as high as for IEEE floats since
we have an insane amount of digits at our disposal.
Also we now get rid of trailing zeroes when printing reals.
7 lat temu
Sam Hocevar
17db5be5c8
math: remove some hardcoded stuff from the real numbers implementation.
7 lat temu
Sam Hocevar
df7454b36a
math: add real::R_MIN and real::R_MAX and get rid of real::ulp().
7 lat temu
Sam Hocevar
60ee86f908
ufiodsfiodsifods
7 lat temu
Sam Hocevar
f9058a384d
3rdparty: upgrade PEGTL to its latest version (2.1.4 or something).
7 lat temu
Sam Hocevar
7e69ef4cfa
build: fix bluenoise.cpp compilation.
7 lat temu
Sam Hocevar
5d62baaaae
math: parse hexadecimal reals as per C standard, 6.4.4.2.
7 lat temu
Sam Hocevar
7b9d98109b
math: use exponentiation by squaring for real::pow().
7 lat temu
Sam Hocevar
2e696e7b32
build: fix compilation on MSYS2 when glew is not available. Fixes #8 .
7 lat temu
Sam Hocevar
8f3f1736d8
build: fix multiple definition of EXTRA_DIST.
7 lat temu
Sam Hocevar
ee622b762f
build: add several missing distributed files for Windows versions.
7 lat temu
Sam Hocevar
26e60e45fc
getopt: fix an assert triggered in the Windows runtime.
7 lat temu
Sam Hocevar
7b2f3bdcfb
samples: add blue noise generation demo.
7 lat temu
Sam Hocevar
e38a7e7c22
tools: remove lolremez.
It will now be available at https://github.com/samhocevar/lolremez
7 lat temu
Sam Hocevar
c6374c7e07
movie: replace the old Movie class with a GIF encoder.
7 lat temu
Sam Hocevar
f42fda8281
Merge branch 'master' into ffmpeg_encoding
7 lat temu
Sam Hocevar
7558d0664a
image: more method renaming for consistency.
7 lat temu
Sam Hocevar
e3b1011d37
image: rename some stuff.
7 lat temu
Sam Hocevar
a45a0d45d1
audio: do not free buffers that SDL may be using.
8 lat temu
Sam Hocevar
3544e76a4d
input: fix uninitialised variable.
8 lat temu
Sam Hocevar
a3a802e88f
Update PEGTL submodule to latest upstream branch.
8 lat temu
touky
9054294772
Merge remote-tracking branch 'refs/remotes/origin/lolperso_changes'
8 lat temu
touky
a68b433ccc
Merge remote-tracking branch 'origin/lolperso_changes' into lolperso_changes
8 lat temu
touky
ea93e0fecc
baselua fix
return 1 added after sam remark
8 lat temu
Sam Hocevar
f533ecffad
Various compilation fixes.
8 lat temu
touky
24d9405ff3
ResourceLoader + tileset tweaks
Moved ImageLoader to ResourceLoader, so that loading is extensible.
i.e. here: Zed image loader now loads up a tileset instead of being a
hacked image loader.
Goal is to support more funky stuff (wad, pak .....)
8 lat temu
touky
6edffc6332
Merge remote-tracking branch 'refs/remotes/origin/lolperso_changes'
8 lat temu
touky
19545aa446
imgui extension + tileset
imGui docking extension tweak
tileset new getters
8 lat temu
touky
06b88ab2bf
Merge remote-tracking branch 'refs/remotes/origin/lolperso_changes'
8 lat temu
touky
90a7d2055d
imgui vec conversion
8 lat temu
touky
8b436aab9a
Merge remote-tracking branch 'refs/remotes/origin/master' into lolperso_changes
8 lat temu
touky
fb400005fe
Merge remote-tracking branch 'refs/remotes/origin/lolperso_changes'
8 lat temu
touky
fd3a6a8ae6
imgui + renderer + mouse scroll
Added scissor mode in renderer
Added scissor support in imGui
Mouse scroll sensivity tweak
8 lat temu
touky
b664efb471
Merge remote-tracking branch 'refs/remotes/origin/master' into lolperso_changes
8 lat temu
touky
0641033048
Merge remote-tracking branch 'refs/remotes/origin/lolperso_changes'
8 lat temu
touky
f52db94b51
imgui extension
small imgui extension
scene palette shader crashfix
8 lat temu
touky
d8efedf4d7
sdl input tweak
sdl integration now supports OS character input as per existing in sdl.
Use SetTextInputActive to turn it off/on
8 lat temu
touky
6c2aee32a4
fixes
debug draw fixes are really un-numerous in ze lol, it seems
8 lat temu
touky
6b4d1645f0
git fuckup
......
8 lat temu
touky
575ef8e497
DebugDrawContext pass
Seems to still build in lol, will check other works to be sure
8 lat temu
touky
ce1fa592c5
Merge branch 'lolua_refactor'
8 lat temu
touky
fab4610405
lolua tweaks
Added macros to help basic setup
8 lat temu
touky
eb943fc5e3
Lolua small simplification
getter default params are better now
8 lat temu
touky
0cdeb424d9
2nd pass, removed all old code, and fixed all the wrong usages
8 lat temu
touky
4d78d62a70
Lolua refactor 2nd pass: New version is much simpler and practical
Next pass is clean-up and fix of all the old usage
8 lat temu
Sam Hocevar
ed703e6a56
doc: add a GIF exporting program (experimental for now)
8 lat temu
Sam Hocevar
ad45e4d284
doc: fix linking with ffmpeg on Linux and start a tutorial program.
8 lat temu
touky
893ab7b6f5
first little pass, everything is broken.
Will resume on other computer.
8 lat temu