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lolengine
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lol
mirror of https://github.com/lolengine/lol
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1.3 GiB
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9 Commits (9d48660e3e7c0f66817fc2c720b45c8ffbf30dad)

Author SHA1 Message Date
  Sam Hocevar 30e697f7bd test: start writing really minimalist GL rendering tests. 14 years ago
  Sam Hocevar 8eeeca422f test: add a debug quad test application. 14 years ago
  Sam Hocevar 3213d5b7a5 core: add the unary minus operator to vectors. 14 years ago
  Sam Hocevar 7329692663 math: implement vector comparisons and add minimal unit tests for this
feature.
14 years ago
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 15 years ago
  Sam Hocevar 6405ef32ea Get rid of float3, float4, int3 etc. in favour of GLSL types. 15 years ago
  Sam Hocevar 4b484d5bc8 Make the float4x4 constructor fill only the matrix's diagonal. Thus
the float4x4::identity() method is no longer necessary.
15 years ago
  Sam Hocevar 7015943141 Add matrix determinant and inverse methods. 15 years ago
  Sam Hocevar da73635c64 Add an optional cppunit dependency for unit tests. 15 years ago
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