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lolengine
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lol
kopie van https://github.com/lolengine/lol
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1763 Commits
5 Branches
48 MiB
Tree: a03c38872d
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wip/image-kernel
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9 Commits (a03c38872dd0923108145597069b61b7e3de13ec)

Auteur SHA1 Bericht Datum
  Sam Hocevar af695ca56c build: make the bootstrap script create all missing files. 12 jaren geleden
  Sam Hocevar 2f6f9b6bef build: add support for automake 1.13. 13 jaren geleden
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 13 jaren geleden
  Sam Hocevar bab0d4c7c5 build: put the OpenGL detection code in a separate .m4 file and assume
that the OpenGL framework on OS X provides GL version 2 at least.
13 jaren geleden
  Sam Hocevar 74edd6cbab build: OS X compilation fixes: use GL_INVALID_ENUM instead of GL_INVALID_INDEX
and support automake 1.12 in the bootstrap script.
13 jaren geleden
  Sam Hocevar e62b840f7e build: allow to build without the PS3-specific files. 14 jaren geleden
  Sam Hocevar bf23a03ecd contrib: add a precompiled Win32 version of CppUnit and update build system
accordingly.
14 jaren geleden
  Sam Hocevar 25e3c9cf9d Some versions of m4 do not honour M4PATH even if claiming to. Manually
add its contents to the aclocal commandline flags.
15 jaren geleden
  Sam Hocevar 097baf0284 Convert everything to the autotools. Managing source dependencies will be
easier.
15 jaren geleden
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