Sam Hocevar
|
d33c31279e
|
Fully move meshviewer to its own subdirectory to avoid build errors.
|
il y a 9 ans |
Sam Hocevar
|
2e5d3dfc7e
|
build: clean up Visual Studio solutions and fix AssImp linking.
|
il y a 9 ans |
Sam Hocevar
|
d72cb24bc0
|
build: move sample and tutorial files around.
|
il y a 10 ans |
Sam Hocevar
|
a07844682e
|
build: remove dead PS3 code.
|
il y a 10 ans |
Sam Hocevar
|
b2283cd1a3
|
build: update VS solution and fix a few compilation warnings.
|
il y a 10 ans |
Sam Hocevar
|
cadc4d18b0
|
test: move the unit tests to the engine, and lolunit out of the engine.
|
il y a 10 ans |
Sam Hocevar
|
0bc2ec0480
|
build: move VS solution one directory below and create a VS2014 solution.
|
il y a 10 ans |
Sam Hocevar
|
1ad2430ba9
|
image: implement Image::Lock2D().
|
il y a 10 ans |
Sam Hocevar
|
79ed58f1f0
|
Merge branch 'master' into scenegraph
|
il y a 10 ans |
Benjamin ‘Touky’ Huet
|
fe50f4f05e
|
fixed sln
|
il y a 10 ans |
Sam Hocevar
|
1544efa0cd
|
image: the GDI+ backend can now save images, too.
|
il y a 10 ans |
Benjamin ‘Touky’ Huet
|
9a09939793
|
Added SpriteSorter and SquadShooter
|
il y a 10 ans |
Benjamin ‘Touky’ Huet
|
cb6161d03a
|
Added first sprite sorter project.
|
il y a 10 ans |
Sam Hocevar
|
7931bfaed6
|
build: some PS4 build fixes.
|
il y a 10 ans |
Benjamin ‘Touky’ Huet
|
f9d63306a5
|
Added Face Slice by plane
|
il y a 10 ans |
Benjamin ‘Touky’ Huet
|
b7fc1953ab
|
Some names tweaks
Added workbench, for personnal experimentation.
|
il y a 10 ans |
Sam Hocevar
|
e2eb9e9ed7
|
build: minor Win32 fixes for Jylam's project.
|
il y a 11 ans |
Sam Hocevar
|
d46e63ff29
|
build: VS2012 solution and project tweaks for exotic platforms.
|
il y a 11 ans |
Benlitz
|
246af694d8
|
removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln.
|
il y a 11 ans |
Benlitz
|
f10d224d9d
|
lolui: first draft of an ui framework (wip)
|
il y a 11 ans |
Benlitz
|
6d4f82034e
|
puzzle game, project created
|
il y a 11 ans |
Benlitz
|
b98b0c7c30
|
Visual Studio 2012 solution + minor ignore list updates
|
il y a 11 ans |
Benlitz
|
ad6e32dce1
|
Added project Voxel ported to the Lol
|
il y a 11 ans |
Benlitz
|
a7aac24c46
|
Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h)
|
il y a 11 ans |
Sam Hocevar
|
1141d91bea
|
build: reorganise VS solution to match the directory tree.
|
il y a 11 ans |
Sam Hocevar
|
6a8118cb18
|
build: put tutorials and lol.js in a new "demos" directory.
|
il y a 11 ans |
Sam Hocevar
|
7468547abc
|
ps4: prepare for the fioutaah!
|
il y a 11 ans |
Benjamin ‘Touky’ Huet
|
ef80c5cbc2
|
Removed Labyrinth from the .sln, I wasn't ready to commit anyway.
|
il y a 11 ans |
Sam Hocevar
|
162eb349be
|
build: add lol.js to Lol.sln.
|
il y a 11 ans |
Benjamin ‘Touky’ Huet
|
665bd7d6e7
|
MeshViewer : Fov compensation now works correctly (all is bound on Page{Up|Down}) First commit in a while.
|
il y a 11 ans |
Benjamin ‘Touky’ Huet
|
5a42ee7e31
|
touky_demo moved in specific folder
|
il y a 11 ans |
Benjamin ‘Touky’ Huet
|
cab35777d2
|
ToukyDemo name-change
|
il y a 11 ans |
Benjamin ‘Touky’ Huet
|
318c3ef66c
|
sln modified with new project.
|
il y a 11 ans |
Benjamin ‘Touky’ Huet
|
cde747667c
|
12_voronoi : Added GPU Voronoi test.
|
il y a 11 ans |
Sam Hocevar
|
c59fc670c2
|
core: import pristine lua 5.2.1 in the engine code.
|
il y a 11 ans |
Lolbot
|
ad2ddbb715
|
build: convert source files to lowercase.
|
il y a 11 ans |
Benjamin ‘Touky’ Huet
|
930dcfd109
|
tactics : first commit. Arena, characters, state machine and all the funny stuff.
|
il y a 11 ans |
Benjamin ‘Touky’ Huet
|
0fb25474e3
|
sln small build config fix for Win32
|
il y a 11 ans |
Benjamin ‘Touky’ Huet
|
a573b0908b
|
MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones.
|
il y a 11 ans |
Benjamin ‘Touky’ Huet
|
506befcf4a
|
easymesh : Added Twist/Ben/Shear & Taper refactor.
|
il y a 11 ans |
Sam Hocevar
|
6e1156aaea
|
build: split the main library into lolcore and lolbullet.
|
il y a 11 ans |
Sam Hocevar
|
eaf115a379
|
people: reorganise user directories to allow for private/ subdirectories.
|
il y a 11 ans |
Benjamin ‘Touky’ Huet
|
7a051f9455
|
Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation.
Added RadialJitter("rj") to EasyMesh parser.
|
il y a 12 ans |
Benlitz
|
4146c9524e
|
Benlitz first test project setup
|
il y a 12 ans |
Sam Hocevar
|
df7a21d68f
|
tutorial: add texture demo to the VS solution.
|
il y a 12 ans |
Sam Hocevar
|
8c9a5d4779
|
build: add a script to automatically run bitten on Windows. Needs some tweaking
before it also runs on Linux or OS X.
|
il y a 12 ans |
Sam Hocevar
|
e59d306e54
|
build: disable those fucking "Any CPU" and "Mixed Platforms" build
configurations. Seriously, fuck Visual Studio.
|
il y a 12 ans |
Sam Hocevar
|
b73d8b5382
|
vslol: create a Visual Studio plugin that will let us rebuild parsers & lexers.
|
il y a 12 ans |
jeunathe
|
2a9f2bed79
|
New subProject for jnat
|
il y a 12 ans |
Sam Hocevar
|
ca1050e047
|
debug: get rid of quad.cpp, it's become useless.
|
il y a 12 ans |