10 Commits (a407c5d5c4a609ff0b9f9b6a666fc62b4af11977)

Author SHA1 Message Date
  Sam Hocevar c7fa8939f5 Fix a few build issues when features are disabled. 7 years ago
  Sam Hocevar 5b21579db4 Add --disable-opengl flag. 7 years ago
  Sam Hocevar c6f4070e70 build: refactor autotools files for out-of-tree builds. 8 years ago
  Sam Hocevar 1280e15c9e build: use <GL/glew.h> instead of <glew.h>. 9 years ago
  Sam Hocevar a07844682e build: remove dead PS3 code. 10 years ago
  Sam Hocevar e5faf45929 build: some PS4 compilation fixes. 10 years ago
  Sam Hocevar 1b07850346 build: a few iOS build fixes; nowhere near ready though. 11 years ago
  Sam Hocevar 1ff5c99da0 build: do not assume the OS X compiler understands -ObjC++. 11 years ago
  Sam Hocevar e70fcd05f8 build: upgrade glew binaries to 1.9.0 and rename the contrib directory 12 years ago
  Sam Hocevar bab0d4c7c5 build: put the OpenGL detection code in a separate .m4 file and assume 12 years ago