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lolengine
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lol
kopie van https://github.com/lolengine/lol
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944 Commits
5 Branches
102 MiB
Tree: a557ab6a7e
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wip/image-kernel
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2 Commits (a557ab6a7ef3d94c4117e21a9a102d213f8f097b)

Auteur SHA1 Bericht Datum
  Sam Hocevar 8be874ae39 build: factor the LolFx compilation rule into configure.ac. 13 jaren geleden
  Sam Hocevar 78f7a303ff build: reorganise all the build stuff so that it lies in build/ and
make sure each .vcxproj file is with its corresponding source code.
13 jaren geleden
  Sam Hocevar 6f73cafa08 build: simplify the .lolfx file compilation. 13 jaren geleden
  Sam Hocevar 4a938d239b build: remove \r from shader files before compilation. 13 jaren geleden
  Sam Hocevar 6fe12e7811 build: ensure .lolfx.cpp files get cleaned up. 13 jaren geleden
  Sam Hocevar ee7dd6a699 misc: move more shaders to .lolfx files. 13 jaren geleden
  Sam Hocevar a606290ed2 gpu: allow to load a .lolfx file instead of all those shaders. 13 jaren geleden
  Sam Hocevar 50fefd0575 build: fix the PS3 cross-build; variable name expansion was causing trouble. 13 jaren geleden
  Sam Hocevar 24626c671f tutorial: some refactoring in the tutorials. 13 jaren geleden
  Sam Hocevar ff1773b58e test: create the bases for a new tutorial, with texture uploads. 14 jaren geleden
  Sam Hocevar c9aa11c9e3 test: start writing tutorials and other shit. 14 jaren geleden
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