Il sito funziona meglio con JavaScript.
Home
Aiuto
Accedi
lolengine
/
lol
mirror da
https://github.com/lolengine/lol
Segui
1
Vota
0
Forka
0
Codice
Problemi
0
Rilasci
0
Wiki
Attività
2373
Commit
5
Rami (Branch)
534 MiB
Albero (Tree):
a6e8434c66
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
Rami (Branch)
Tag
${ item.name }
Crea branch
${ searchTerm }
da 'a6e8434c66'
${ noResults }
Grafico dei commit
2 Commit (a6e8434c6650203db29af0c8d12d8814d57e10b8)
Autore
SHA1
Messaggio
Data
Sam Hocevar
d373081b80
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
and 2) fuck the Visual Studio compiler that crashes when confused.
10 anni fa
Sam Hocevar
cadc4d18b0
test: move the unit tests to the engine, and lolunit out of the engine.
10 anni fa
Benjamin ‘Touky’ Huet
1e7d3ee21a
Added SceneSetup and its Parser/Compiler
11 anni fa