55 Commit (a815a788e6fa339cc11ac7b2fad970e174f2eb60)

Autore SHA1 Messaggio Data
  Sam Hocevar d373081b80 build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 11 anni fa
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 11 anni fa
  Sam Hocevar 0bc2ec0480 build: move VS solution one directory below and create a VS2014 solution. 11 anni fa
  Sam Hocevar 4be9ea2a4e misc: replace NULL with nullptr. 11 anni fa
  Sam Hocevar e996e953c8 sys: fix unititialised class member in File. 11 anni fa
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 11 anni fa
  Sam Hocevar 378eaec1cb sys: use the fully working std::atomic instead of our placeholder class. 11 anni fa
  Sam Hocevar 3862ad59dc base: going on a lowercase rampage; today’s victim: Array. 11 anni fa
  Sam Hocevar 79ed58f1f0 Merge branch 'master' into scenegraph 11 anni fa
  Sam Hocevar 44dec8612e core: fix minor Windows and Raspberry compilation issues. 11 anni fa
  Sam Hocevar 7e769d6c79 base: make the safe enums slightly safer. :-) 11 anni fa
  Lolbot 7f6d2054e5 fixed 5 files out of 2793: 11 anni fa
  Benjamin ‘Touky’ Huet f5e37a4337 AddedSprite_sorter stores parameters now. 11 anni fa
  Benjamin ‘Touky’ Huet 670a8914ad Added thread sort && info build for SpriteSorter 12 anni fa
  Benjamin ‘Touky’ Huet 25fc3cd5d6 Added Generic thread manager 12 anni fa
  Benjamin ‘Touky’ Huet 58a0c1001a ThreadManager is now an entity, it's awesooooome 12 anni fa
  Benjamin ‘Touky’ Huet 3d4b3d53c3 Added bunch of stuff on threads and images. 12 anni fa
  Sam Hocevar c9b8ff54a1 misc: some refactoring in texture handling. 12 anni fa
  Benjamin ‘Touky’ Huet fe7f7b9fdb Added Base directory logic similar to File class, with windows only implementation -for now- 12 anni fa
  Sam Hocevar f67d7ecb0f sys: const correctness in file operations. 12 anni fa
  Sam Hocevar 0f3805be4c android: various fixes, but the switch to NativeActivity isn't complete. 12 anni fa
  Sam Hocevar af2fdff577 android: ensure the asset manager is initialised (hint: it's not). 12 anni fa
  Sam Hocevar 591caaabdc sys: some path guessing logic fixes for standalone builds. 12 anni fa
  Sam Hocevar ac81bd78a2 core: account for case-insensitive systems for data directories. 12 anni fa
  Sam Hocevar 15c3039ba5 misc: fix some coding errors found by Coverity. 12 anni fa
  Benjamin ‘Touky’ Huet ec9c215459 small tweak on file object. 12 anni fa
  Sam Hocevar ca230a60ad thread: implement Queue::TryPush and Queue::TryPop. 12 anni fa
  Sam Hocevar 3f67db703e sys: refactor the binarydir detection code. 13 anni fa
  Sam Hocevar f852e8d7e1 build: a lot more emscripten build fixes. 13 anni fa
  Sam Hocevar d4372a6a1e android: open files through the asset manager, meaning Lua works. 13 anni fa
  Sam Hocevar 5e5deb84d2 build: fix X360 and PS3 builds. 13 anni fa
  Sam Hocevar 526feb9b80 sys: use progressively larger temporary buffers when reading files. 13 anni fa
  Sam Hocevar e041ea7602 sys: don't read files on the stack; either we'll overflow or we'll be slow. 13 anni fa
  Sam Hocevar ba58bbbdcd ps3: implement Lua file loading. 13 anni fa
  Sam Hocevar 39a8c26fb5 base: start removing occurrences of NULL on our long journey to nullptr. 13 anni fa
  jeunathe f67fdf41c2 Fix missing ; 13 anni fa
  Benjamin ‘Touky’ Huet 5ac828fd23 CIS FIX : timer fix, sam should fix it. 13 anni fa
  Sam Hocevar b9d45606b4 base: refactor the Timer class to make it more understandable. 13 anni fa
  Sam Hocevar 7e8edd7c3e sys: add the base source directory to the list of search directories 13 anni fa
  Sam Hocevar ba1824ef83 sys: cycle through all possible directories to load resource files. 13 anni fa
  Sam Hocevar b67441babb sys: be more resilient if the file we try to read doesn’t exist. 13 anni fa
  Sam Hocevar 03d135f06d sys: don’t use fopen on the PS3. 13 anni fa
  Sam Hocevar 2932b55556 sys: prototype for the file reading functions. 13 anni fa
  Sam Hocevar c7767c6c64 sys: create an empty File class. 13 anni fa
  Sam Hocevar 4be5ebd8b3 ps3: use network fallback for image files. 13 anni fa
  Sam Hocevar 32753fa130 build: fix a few macro logic issues in SDL.h inclusion. 13 anni fa
  Sam Hocevar 1e973c81bd build: add SDL detection code in new file lol-sdl.m4. The SDL2 version is 13 anni fa
  Sam Hocevar 8613d04c03 core: implement a cool ASSERT() macro. 13 anni fa
  Sam Hocevar e7806e96cc build: check for getcwd() and _getcwd() and configure time. 13 anni fa
  Sam Hocevar 937f3e4522 sys: check for <unistd.h> and use getcwd() properly on non-Windows systems. 13 anni fa