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lolengine
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lol
peilaus alkaen https://github.com/lolengine/lol
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2538 Commitit
5 Branchit
1.4 GiB
Puu: a8642c05c2
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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2 Commitit (a8642c05c2250cb3d520a05d524ab60940a95211)

Tekijä SHA1 Viesti Päivämäärä
  Sam Hocevar 8682025a10 build: remove deprecated stuff and fix a few Linux build issues. 10 vuotta sitten
  Sam Hocevar d72cb24bc0 build: move sample and tutorial files around. 11 vuotta sitten
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 11 vuotta sitten
  Sam Hocevar cadc4d18b0 test: move the unit tests to the engine, and lolunit out of the engine. 11 vuotta sitten
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 11 vuotta sitten
  Sam Hocevar da6b3d5cd0 scenegraph: Entity::TickDraw() now provides a reference to the current
scene so that g_scene can be deprecated later.
11 vuotta sitten
  Sam Hocevar ca87acd033 scene: fix light object usage in various demos and example programs. 12 vuotta sitten
  Sam Hocevar 5721afb967 nacl: compilation fix. 12 vuotta sitten
  Sam Hocevar b45c1dc7fe physics: always activate Bullet and remove dead code. 12 vuotta sitten
  Benjamin ‘Touky’ Huet 05c476c22a Added nacl_phystest to test physic compatibility with nacl. 12 vuotta sitten
Voimanlähteenä Gitea Versio: 1.12.0+rc1-38-g249e22bb9 Sivu: 151ms Malli: 4ms
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