36 次程式碼提交 (ab3a16fb91632f024b3557a8148c7bbd131b9ac8)

作者 SHA1 備註 提交日期
  Benjamin ‘Touky’ Huet d3faae71ee MeshViewer Light tweak. 11 年之前
  Benjamin ‘Touky’ Huet 18869ca359 Added Scene setup logic 11 年之前
  Benjamin ‘Touky’ Huet efe8a57810 BUILD FIX 11 年之前
  Benjamin ‘Touky’ Huet 1e7d3ee21a Added SceneSetup and its Parser/Compiler 11 年之前
  Benjamin ‘Touky’ Huet 17109e369f MessageService : Safe Enum added to ensure good usage. 11 年之前
  Benjamin ‘Touky’ Huet 046a80937c MeshViewer : Added mouse support 11 年之前
  Benjamin ‘Touky’ Huet 16872731eb Fixed MViewer emscripten version and also simplified some interaction stuff. 11 年之前
  Benjamin ‘Touky’ Huet 34a59d25d4 MeshViewer cleanup + MessageService tweak for emscripten 11 年之前
  Benjamin ‘Touky’ Huet a875ea2345 I'm tired. 11 年之前
  Benjamin ‘Touky’ Huet 3fde4eaa8e MeshViewer : Added Basic shader to "RenderProof" (ahem...) emscripten 11 年之前
  Benjamin ‘Touky’ Huet 653c5fc3fb meshviewer small tweak. 11 年之前
  Benjamin ‘Touky’ Huet 62ea4bba63 MeshViewer : small tweaks 11 年之前
  Benjamin ‘Touky’ Huet 5595df4f62 MeshViewer : Added Javascript & Html for Web implementation. 11 年之前
  Sam Hocevar 5f3ad5cc15 math: add constant vectors vec2::zero, vec2::axis_x, etc. 11 年之前
  Sam Hocevar 5721afb967 nacl: compilation fix. 11 年之前
  Benjamin ‘Touky’ Huet 794f1a5086 tweak 11 年之前
  Benjamin ‘Touky’ Huet 7d93ea60d7 MeshViewer : Store EasyMeshes as Pointer. 11 年之前
  Benjamin ‘Touky’ Huet b9a3257bc7 MeshViewer : tweak 11 年之前
  Benjamin ‘Touky’ Huet 0e8de199a7 EasyMesh tweaked : New Copy CTor & RenderMesh state. 11 年之前
  Benjamin ‘Touky’ Huet 4b3686a927 MeshViewer TWEAK 11 年之前
  Benjamin ‘Touky’ Huet 1535164bd7 NaCl tweaks 11 年之前
  Benjamin ‘Touky’ Huet 2ee1b77a13 NaCl #if 11 年之前
  Lolbot e7a384243a fixed 8 files out of 2631: 11 年之前
  Benjamin ‘Touky’ Huet 721d114e3a touky_demo : various fixes & tweaks. 11 年之前
  Benjamin ‘Touky’ Huet 04556dea8b mat4 : removed useless ortho(). Fixed shifted_perspective so it actually works. 11 年之前
  Benlitz eab5c46b1e input: added a name the controllers, and a static Get() function to easily retrieve a registered controller 11 年之前
  Sam Hocevar 7481fac29a test: port the btphystest and meshviewer tests to the new input API. 11 年之前
  Lolbot 8cc04f0ba9 fixed 7 files out of 2745: 11 年之前
  Sam Hocevar ad8144f0e8 scene: use a global g_scene object instead of Scene::GetDefault(). 11 年之前
  Sam Hocevar 13fb52cebe gpu: move Video::Clear to Renderer::Clear. 11 年之前
  Sam Hocevar 274a732e3c gpu: move SetClearColor and SetClearDepth to the Renderer and RenderContext 11 年之前
  Benjamin ‘Touky’ Huet 181334f5ad Added shifted_perspective for easier camera handling. 11 年之前
  Benjamin ‘Touky’ Huet 665bd7d6e7 MeshViewer : Fov compensation now works correctly (all is bound on Page{Up|Down}) First commit in a while. 11 年之前
  Benjamin ‘Touky’ Huet 167915fd2b MeshViewer : stupid crashfix 11 年之前
  Sam Hocevar 16a620d537 scene: start refactoring the camera code; we now have a stack of cameras 11 年之前
  Lolbot ad2ddbb715 build: convert source files to lowercase. 11 年之前
  Benjamin ‘Touky’ Huet 96972cdc4d easymesh : Bitfield big Fuckup. Never code drunk. 11 年之前
  Benjamin ‘Touky’ Huet a573b0908b MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones. 11 年之前
  Benjamin ‘Touky’ Huet fb7bb880ea easymesh: all operations now generate UVs for the mesh. 11 年之前
  Benjamin ‘Touky’ Huet e4cf8211e4 Added VertexDictionnary object to manage vertices with same coord && connected vertices. 12 年之前
  Benjamin ‘Touky’ Huet bb0051ae8e render : Added DebugRenderMode & corresponding shaders. naive (VERY) implementation in MeshViewer. 12 年之前
  Sam Hocevar b1dcd100a2 meshviewer: use our File class to read the mesh data. 12 年之前
  Lolbot 1dc9139c69 fixed 17 files out of 2363: 12 年之前
  Benjamin ‘Touky’ Huet 157e67c2be MeshViewer : 12 年之前
  Sam Hocevar 9d06eb6503 meshviewer: add two lights. 12 年之前
  Sam Hocevar fef577669e meshviewer: include <cfloat> for missing FLT_MAX definition. 12 年之前
  Benjamin ‘Touky’ Huet 7a051f9455 Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation. 12 年之前