67 Комити (ae79148e7986c43c11f3b43d8e7318ab0d99d2b9)

Аутор SHA1 Порука Датум
  Sam Hocevar ae79148e79 build: fix a few build issues (missing -lxinput, missing d3d9 source files). пре 12 година
  Sam Hocevar b190570747 build: disable violent vector.h warnings when building for NaCl. пре 12 година
  Sam Hocevar 9ff03784d6 build: if FlexLexer.h isn't found in the build environment, use the one пре 12 година
  Sam Hocevar abd5e695c9 build: more sane build options. пре 12 година
  Sam Hocevar b69717197e ps3: disable -Wsign-compare on the PS3, because it's really too verbose with пре 12 година
  Sam Hocevar 7ff4151a19 orbital: add a skeleton project for Orbital. пре 12 година
  Sam Hocevar 88f10fe54b build: allow to build the Direct3D 9 driver with the mingw compiler. пре 12 година
  Sam Hocevar 60a2e83d54 xbox: start working on an Xbox/Direct3D port. пре 12 година
  Sam Hocevar b79b651cd7 mrpigeon: create source tree for MrPigeon. пре 12 година
  Sam Hocevar 06d9d00c34 win32: no longer ship GDI+ because MinGW ships a working version, including пре 12 година
  Sam Hocevar d763474c0b lolremez: release LolRemez 0.2. пре 13 година
  Sam Hocevar df39a0cedd math: make everything clean for a LolRemez release. пре 13 година
  Sam Hocevar 3283dfc011 build: minor reorganisation of the sandbox code. пре 13 година
  Sam Hocevar d026703430 build: for now, assume anything with <pthread.h> uses the pthread API. пре 13 година
  Sam Hocevar 29db078d6a core: add a mediocre threading system as the base for the real thing. пре 13 година
  Sam Hocevar 6743bb45cd nacl: the Mandelbrot zoomer is starting to work on NaCl. пре 13 година
  Sam Hocevar 2edb8115e6 core: port all code to NativeClient. Nothing runs for now, but it builds. пре 13 година
  Sam Hocevar c9aa11c9e3 test: start writing tutorials and other shit. пре 13 година
  Sam Hocevar e62b840f7e build: allow to build without the PS3-specific files. пре 13 година
  Sam Hocevar ff45d2ac98 test: add a 10-line example program that computes Pi to the 150th digit. пре 13 година
  Sam Hocevar fbdec834dd image: add a GDI+ loader. пре 13 година
  Sam Hocevar 356917292d osx: link with the proper OpenGL libraries on OS X. пре 13 година
  Sam Hocevar 2435bd47ed osx: automake does not support .mm files yet, so rename ios-image.mm back пре 13 година
  Sam Hocevar 73e9bfdd90 build: fix GLEW usage to use <glew.h>, not <GL/glew.h>. пре 13 година
  Sam Hocevar beb141dd5b build: fix Win64 compilation with mingw64, using an updated SDL build. пре 13 година
  Sam Hocevar 7a3709ab53 build: move SDL_image and SDL_mixer binaries to an i686-only directory. пре 13 година
  Sam Hocevar ba10e59e45 ios: fix iOS build by adding missing files to XCode project. пре 13 година
  Sam Hocevar 69648f381f build: add LolUnit to the build rules. пре 13 година
  Sam Hocevar 8341fd4fef build: disable RTTI, we don’t need it and won’t use it. пре 13 година
  Sam Hocevar a374127e80 test: replace CppUnit with our LolUnit test suite. пре 13 година
  Sam Hocevar bcc14949ad build: check for <fastmath.h> and build using -O3 -ffastmath. пре 13 година
  Sam Hocevar 23d1701035 build: allow to properly cross-compile for PS3 on Mingw. пре 13 година
  Sam Hocevar f4bf2954ba build: do not use AM_CONDITIONAL... conditionally. пре 13 година
  Sam Hocevar 92d0050938 ps3: add a build-ps3 script that uses autoconf and automake. пре 13 година
  Sam Hocevar bff68c1507 build: fix a mistake causing glew32.lib to be used on Linux. пре 13 година
  Sam Hocevar 2651fddf8c build: make libglew detection work on MinGW. пре 13 година
  Sam Hocevar 8a1b15f487 build: make build-mingw properly use the contrib libglew. пре 13 година
  Sam Hocevar 666efd14ee gl: use Glew if available. пре 13 година
  Sam Hocevar 72d86d47e3 build: fix an error causing -lopengl32 to be used on Linux; use AC_TRY_LINK пре 13 година
  Sam Hocevar 6805d8da67 build: detect libopengl32 on mingw systems. пре 13 година
  Sam Hocevar 1cc4a3ad29 deushax: move everything DeusHax-related to its own subdirectory. пре 13 година
  Sam Hocevar ccc725334a build: check for glBegin, which we won't end up using anyway. пре 13 година
  Sam Hocevar d18820d320 video: enforce shader-enabled GL implementations, getting rid of a lot пре 13 година
  Sam Hocevar f55180fd7f build: look for libpng, even though we don't use it yet. пре 13 година
  Sam Hocevar 2c4db85656 Replace #-style comments with dnl-style ones. пре 13 година
  Sam Hocevar 42ea6c258e Fix a typo in the optimisation flags. пре 13 година
  Sam Hocevar 7e16910784 Reduce optimisation strength in debug mode. пре 13 година
  Sam Hocevar b8377c4160 Add preliminary support for EGL applications. пре 13 година
  Sam Hocevar e41dd3a949 Create the SdlApp class to avoid code duplication. Ensure USE_SDL is пре 13 година
  Sam Hocevar c643668297 The engine now builds for GL and GL ES 1.x and 2.x, and runs for each пре 13 година