10 Révisions (af06563b9439b8a5cb7336a244f00f72d6bf0e3a)

Auteur SHA1 Message Date
  Sam Hocevar cfeaeabf2d Get rid of lol::map because std::map is obviously superior. il y a 7 ans
  Sam Hocevar 980ff37a58 Get rid of numerous uses of lol::String. il y a 7 ans
  Sam Hocevar 487c82609c Make lol-lua an optional dependency. il y a 7 ans
  touky 0cdeb424d9 2nd pass, removed all old code, and fixed all the wrong usages il y a 8 ans
  touky 4d78d62a70 Lolua refactor 2nd pass: New version is much simpler and practical il y a 8 ans
  Sam Hocevar 96d725fd71 lua: replace lol::LuaState with the original lua_State il y a 8 ans
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. il y a 9 ans
  Benjamin ‘Touky’ Huet 73f729d2ef MeshViewer refactor is on good way il y a 9 ans
  Benjamin ‘Touky’ Huet 3f167f2f1d ImGui 1.37 il y a 9 ans
  Benjamin ‘Touky’ Huet 3aac6cb2f2 Reorganizing MeshViewer il y a 9 ans
  Benjamin ‘Touky’ Huet a8c3a80eb1 Add color var in lua il y a 9 ans
  Sam Hocevar d72cb24bc0 build: move sample and tutorial files around. il y a 10 ans
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. il y a 10 ans
  Sam Hocevar cadc4d18b0 test: move the unit tests to the engine, and lolunit out of the engine. il y a 10 ans
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. il y a 10 ans
  Benjamin ‘Touky’ Huet f82a996c18 MViewer : Added Light & axis gizmo il y a 11 ans
  Benjamin ‘Touky’ Huet 2b4dc175ee Vector classes : added one (for consistency) il y a 11 ans
  Benjamin ‘Touky’ Huet 9bedc2092d Meshviewer FIX + comment rework il y a 11 ans
  Benjamin ‘Touky’ Huet 1e7d3ee21a Added SceneSetup and its Parser/Compiler il y a 11 ans