2014 Commits (af06563b9439b8a5cb7336a244f00f72d6bf0e3a)

Author SHA1 Message Date
  Guillaume Bittoun 7c76ce4bce avl_tree: adding mandatory get method 10 years ago
  Guillaume Bittoun b73bb8d901 avl_tree: memory released, valgrind says “no leaks are possible” 10 years ago
  Guillaume Bittoun 029d622b34 avl_tree: forgotten diff 10 years ago
  Guillaume Bittoun 227690f3b0 avl_tree: bug fixes + tests + nit 10 years ago
  Guillaume Bittoun b59b40b758 avl_tree: phewww ! feels better… To be continued, memory still needs to be freed and some features are missing 10 years ago
  Sam Hocevar 59b5e10ab3 avl_tree: minor refactoring for shorter code. 10 years ago
  Sam Hocevar 7e04bd038a scene: remove functions that aren’t that useful. 10 years ago
  Sam Hocevar aa2bb79c87 input: tweak warning messages. 10 years ago
  Guillaume Bittoun 597d9bdf8f avl_tree: adding tree node deletion 10 years ago
  Guillaume Bittoun 1a5df3744d avl_tree: improving tests data and preparing tree deletion 10 years ago
  Guillaume Bittoun 6dc8c98237 avl_tree: tiny optimisation 10 years ago
  Guillaume Bittoun 23c077bc86 avl_tree: refactoring insertion by using a bunch of more atomic method than the previous ones. 10 years ago
  Sam Hocevar 131ac13b7d algorithm: minor AVL node reorganisation to make code patterns more obvious. 10 years ago
  Guillaume Bittoun 1d144ebf52 avl_tree.h: adding more test, fixing more bugs 10 years ago
  Guillaume Bittoun 9b46f5d22b avl_tree: fixing tests 10 years ago
  Sam Hocevar 94f4df0c47 input: fix compilation warning. 10 years ago
  Sam Hocevar cdf0397f66 test: fix unit test runner. 10 years ago
  Guillaume Bittoun 332b5ef250 avl_tree: adding two tests 10 years ago
  Guillaume Bittoun 7f54caf3c6 avl_tree: moving file in algorithm, adding empty test file and fixing compilation 10 years ago
  Lolbot 56481be48e fixed 6 files out of 2928: 10 years ago
  Guillaume Bittoun f318af9b03 avl_tree: fixing insertion (no test so far) 10 years ago
  Guillaume Bittoun cb896fae1a avl_tree: first incomplete draft 10 years ago
  Benjamin ‘Touky’ Huet cb7a99bac3 Added ShaderBuilder 10 years ago
  Benjamin ‘Touky’ Huet a89dac5c30 Fixed some stuff and added some small tweaks 10 years ago
  Benjamin ‘Touky’ Huet 1756726fca Added some shit in controller and text 10 years ago
  Sam Hocevar 2b3f1aa0d5 build: reactivate array::Insert. 10 years ago
  Benjamin ‘Touky’ Huet e05b399514 FFS BUILD 10 years ago
  Benjamin ‘Touky’ Huet e57501509f build FIX ? 10 years ago
  Benjamin ‘Touky’ Huet 2043b0c7ce fixed array build 10 years ago
  Benjamin ‘Touky’ Huet 2aa7a33aca Added Insert in tuple array 10 years ago
  Sam Hocevar 9ba22b8a58 input: prepare a small API for direct text input. 10 years ago
  Sam Hocevar 4374db93c4 input: use key scancodes everywhere, but add a small fallback for SDL1.2. 10 years ago
  Sam Hocevar 0cc1dd69ba input: use scancodes instead of ASCII values when using SDL v2. 10 years ago
  Sam Hocevar 6f1f7ab895 input: fix a typo in the key list and clean up some code. 10 years ago
  Sam Hocevar 2b81246a22 build: reorganise some visual studio shit and comment some files. 10 years ago
  Sam Hocevar 7934df34ef build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. 10 years ago
  Sam Hocevar d373081b80 build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 10 years ago
  Sam Hocevar 7d4a58021f build: use SDL2 on Windows. 10 years ago
  Sam Hocevar d37d124849 sdl: SDL2 video and audio support (no input yet). 10 years ago
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 10 years ago
  Sam Hocevar 6b64e2c337 lolunit: switch assert macros to lowercase. 10 years ago
  Sam Hocevar 5da959e6e4 build: work around another fucking ICE in Visual Studio. 10 years ago
  Sam Hocevar b2283cd1a3 build: update VS solution and fix a few compilation warnings. 10 years ago
  Sam Hocevar cadc4d18b0 test: move the unit tests to the engine, and lolunit out of the engine. 10 years ago
  Sam Hocevar 769eea3950 math: fix vector iterator member initialisation. 10 years ago
  Sam Hocevar d0e9447ac0 gpu: fix missing #if blocks in vertex buffer code. 10 years ago
  Sam Hocevar 0bc2ec0480 build: move VS solution one directory below and create a VS2014 solution. 10 years ago
  Sam Hocevar 8329482cb9 image: do not alter the pointer returned by Lock(). 10 years ago
  Sam Hocevar ad9c4a779b math: another 32-bit compilation fix. 10 years ago
  Sam Hocevar 416550ab67 math: fix compilation on 32-bit platforms. 10 years ago