2014 次程式碼提交 (af06563b9439b8a5cb7336a244f00f72d6bf0e3a)

作者 SHA1 備註 提交日期
  Sam Hocevar a2b1a60689 core: fix PS3 compilation. 13 年之前
  Sam Hocevar 75b677cade core: add missing <cstring> include in our string.h. 13 年之前
  Sam Hocevar bbf72e1a64 core: pass the project directory to the binary build and get rid of 13 年之前
  Sam Hocevar 6ce17605a7 string: implement String::Last() and a constructor for fixed-length strings. 13 年之前
  Sam Hocevar 145ad9e806 build: fix a ClInclude that should have been ClCompile. 13 年之前
  Sam Hocevar 1a54a81167 sys: move thread.h to the sys/ directory. 13 年之前
  Sam Hocevar 6a6e46cf0d system: try to autodetect the data directory from the executable path; 13 年之前
  Sam Hocevar 8dd6d33a6d base: implement String::Resize(). 13 年之前
  Lolbot 7e4da3d634 fixed 27 files out of 2315: 13 年之前
  Benjamin ‘Touky’ Huet ad275175b8 Tweak to prevent tri_to_process.Last().m1 emptying. 13 年之前
  Sam Hocevar 3973f80a9d base: fix a nasty double free issue in Array::Remove(). 13 年之前
  Benjamin ‘Touky’ Huet 1038fa7fbe Small MeshCsg return FIX 13 年之前
  Benjamin ‘Touky’ Huet 6db0694db4 Revert shiny.lolfx to previous, monogolo-commit. 13 年之前
  Benjamin ‘Touky’ Huet 4393a43752 Added CSG v0.001a : not optimized, too much operation makes it slow. triangle count is not optimized. 13 年之前
  Benjamin ‘Touky’ Huet 3d56a23a55 Added geometry basic functions. 13 年之前
  Sam Hocevar f44e3e323b core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 13 年之前
  Sam Hocevar d3032e3e67 color: slightly better HSVToRGB routine. 13 年之前
  Sam Hocevar 47cf667a93 color: write the RGB to HSL routine and its associated unit tests. 13 年之前
  Sam Hocevar 5715742774 color: optimise RGB to HSV conversion routine using my latest findings, 13 年之前
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. 13 年之前
  Sam Hocevar d9bdb33bc0 color: a reasonably fast RGB to HSV conversion with only three tests. 13 年之前
  jeunathe 08e81c93d1 coding style my ass 13 年之前
  jeunathe 504f9a4ca2 Update EasyMesh.Convert() method. 13 年之前
  Sam Hocevar 99b0874652 color: simplify CIEDE2000 distance code. 13 年之前
  Sam Hocevar b12c16448a color: fix a mistake in the CIEDE2000 color-difference formula. 13 年之前
  Sam Hocevar a5ba03b405 color: unit test data for the CIEDE2000 color-difference formula. 13 年之前
  Sam Hocevar eae9dae863 color: fix typo in float table. 13 年之前
  Sam Hocevar d8577e0ec7 color: move the CIEDE2000 distance code into the C++ file and 13 年之前
  Sam Hocevar 4e678e2cd0 color: linear interpolation for the wavelength to colour function. 13 年之前
  Sam Hocevar 44f324a354 color: add conversion from CIE-xyY to CIE-XYZ and start working on 13 年之前
  Sam Hocevar 46cc299f5e base: fix more memory corruptions in the Array class. 13 年之前
  Sam Hocevar 02bea89c0e color: ensure XYZ values use the [0 100] scale and add an optional 13 年之前
  Sam Hocevar 1b9b5be4b7 color: add HSL/HSV conversions, fix XYZ/RGB conversions that I mixed up, 13 年之前
  Sam Hocevar 1fe4a5796e math: mark unused arguments as used in fract(). 13 年之前
  Sam Hocevar 1787ddbf19 color: implement HSV to RGB transformation and a CIEDE2000 distance 13 年之前
  Sam Hocevar e00d987083 math: implement fract() for vectors and scalar types. 13 年之前
  Sam Hocevar 461b02a9b3 color: conversions from CIE XYZ to CIE L*a*b*. 13 年之前
  Sam Hocevar ecfb33af45 math: define lol::pow to remove ambiguous calls. 13 年之前
  Sam Hocevar 10d5d30b85 image: a few colour conversion routines. 13 年之前
  Sam Hocevar d49bb04d20 build: rename “core” directory to “base” because the former is used for core 13 年之前
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 13 年之前
  Sam Hocevar 8c50a08147 doc: fix claims in the documentation introduction and disable vector.h 13 年之前
  Sam Hocevar 6c9c8e547e build: renormalise a lot of files. 13 年之前
  Sam Hocevar c2b075c7a9 core: fix a memory corruption in the Array class. 13 年之前
  Sam Hocevar 84a308af4e gpu: warn when a vertex shader attribute isn’t found and do not crash 13 年之前
  Sam Hocevar 7fa661a2fd easymesh: motherfucking planetary gears demo. 13 年之前
  Sam Hocevar 662148406f easymesh: allow central holes in gears as well as internal gears. 13 年之前
  Benjamin ‘Touky’ Huet 5e5c8c4e25 specular on cube light. Not the correct effect. 13 年之前
  Benjamin ‘Touky’ Huet 924a2afbbe the stupidest idea of the day : the cube light, specular still missing. 13 年之前
  Benjamin ‘Touky’ Huet 7c0134ea12 shiny.lolfx now has a PointLight & a DirectionalLight. 13 年之前