Sam Hocevar
31477c906e
build: remove the LolFx and the EasyMesh compilers for now.
преди 10 години
Benjamin ‘Touky’ Huet
b608607dba
EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal.
преди 11 години
Benjamin ‘Touky’ Huet
46f0c2d7f0
EZMEsh : Tweaked SetColor syntax - Added QuadWeighting option
преди 11 години
Benjamin ‘Touky’ Huet
6b2044349c
EZMesh : Added CommandStack & subsequent Loop command.
преди 11 години
Benjamin ‘Touky’ Huet
6e996f41aa
EZMesh : Added SCVert command
преди 11 години
Benjamin ‘Touky’ Huet
2b4dc175ee
Vector classes : added one (for consistency)
SceneSetup : Added ClearColor command
EZMesh : Added Dup[ ... ] command && cgs command syntax refactor
MViewer : Tweak & dictionnary.js updates
преди 11 години
Benjamin ‘Touky’ Huet
9bedc2092d
Meshviewer FIX + comment rework
entity : Added IsTicked
преди 11 години
Benjamin ‘Touky’ Huet
1e7d3ee21a
Added SceneSetup and its Parser/Compiler
преди 11 години
Benjamin ‘Touky’ Huet
5595df4f62
MeshViewer : Added Javascript & Html for Web implementation.
преди 11 години
Benjamin ‘Touky’ Huet
4b3686a927
MeshViewer TWEAK
EasyMesh Parser/Scanner & Functions revamp to be more like real logical functions.
EZMesh & URO : Added "//" comments to Parser/Scanner
преди 11 години
Sam Hocevar
39a8c26fb5
base: start removing occurrences of NULL on our long journey to nullptr.
преди 11 години
Benjamin ‘Touky’ Huet
e42d857ed4
easymesh : Added SmoothMesh operation, works well with triangle, not well with a box.
преди 11 години
Benjamin ‘Touky’ Huet
3ea6d93e95
easymesh : Added SplitTriangles function to multiply triangles for triangle MADNESS !
преди 11 години
Benjamin ‘Touky’ Huet
506befcf4a
easymesh : Added Twist/Ben/Shear & Taper refactor.
преди 11 години
Benjamin ‘Touky’ Huet
7f5c20238b
easymesh : CSG operation is now handled with a safe enum.
преди 12 години
Benjamin ‘Touky’ Huet
7a051f9455
Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation.
Added RadialJitter("rj") to EasyMesh parser.
преди 12 години
Lolbot
7e4da3d634
fixed 27 files out of 2315:
- removed 0 CR characters
- removed 188 trailing whitespaces
- replaced 537 tabs with spaces
преди 12 години
Benjamin ‘Touky’ Huet
4393a43752
Added CSG v0.001a : not optimized, too much operation makes it slow. triangle count is not optimized.
Useage : "...[.... csg*]" equals "current mesh -CSG- the mesh in the braces".
Keywords : CsgUnion<csgu>, CsgSubstract<csgs>, CsgAnd<csga>, CsgXor<csgx>
TODO : cleanup useless code.
TODO : Some bugs are still present, some face that disappear should not.
TODO : Correct epsilon useage (see geometry files).
TODO : Coplanar face are not handled -at all-.
TODO : Vertex count goes through the roof in case of a Xor.
преди 12 години
Sam Hocevar
d6634da83f
build: fix the WTFPL site URL in all code comments.
преди 12 години
Benjamin ‘Touky’ Huet
ea517c2926
Added tsw (ToggleScaleWinding) command in EasyMesh Parser to make old-school celShading contour.
преди 12 години
Sam Hocevar
4cee96d09d
easymesh: use "ato" for torus, because "at" is already for triangle.
преди 12 години
Sam Hocevar
38364a0bd6
easymesh: first shot at a simple, flat shaded torus.
преди 12 години
Sam Hocevar
3bfbb6c408
build: fix shitloads of warnings.
преди 12 години
Sam Hocevar
6cb1db5188
easymesh: make hex colour command arguments case-insensitive.
преди 12 години
Sam Hocevar
497df444cc
easymesh: add the capsule mesh.
преди 12 години
Sam Hocevar
8375f3443d
build: fix the PS3 port by using our trig.h everywhere instead of stdlib
functions; also remove a lot of idiotic "using namespace std" from the
codebase.
преди 12 години
Sam Hocevar
86a16aaff6
easymesh: move the Mesh builder into the engine core.
преди 12 години