Sam Hocevar
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fbdec834dd
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image: add a GDI+ loader.
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14 jaren geleden |
Sam Hocevar
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fe0d76cede
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build: fix PS3 and Android build; it was broken since the ImageData refactor.
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14 jaren geleden |
Sam Hocevar
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a59f2efb07
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build: bring the iOS port up to date by synchronising new source file
names with the project file.
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14 jaren geleden |
Sam Hocevar
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abbf9ba44c
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build: fix a shitload of build errors introduced by the Image refactoring
and the OS X port.
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14 jaren geleden |
Sam Hocevar
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2435bd47ed
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osx: automake does not support .mm files yet, so rename ios-image.mm back
to ios-image.cpp, but disable it on OS X because UIKit isn't available.
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14 jaren geleden |
Sam Hocevar
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11dce0c620
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ios: rename iOS image loader to .mm.
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14 jaren geleden |
Sam Hocevar
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bcea65d273
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core: remove calls to exit() in image loaders since they can now report
on errors.
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14 jaren geleden |
Sam Hocevar
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c61ae1ffa7
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core: implement dynamic registration of image loaders.
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14 jaren geleden |
Sam Hocevar
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beb141dd5b
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build: fix Win64 compilation with mingw64, using an updated SDL build.
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14 jaren geleden |
Sam Hocevar
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7b7d4fe003
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build: stop defining ANDROID_NDK and check for __ANDROID__ instead.
According to David Turner, “it should be the only thing that NDK users
should be testing again.”
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14 jaren geleden |
Sam Hocevar
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6b1985d95f
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android: keep a pointer on the global Java VM instead of the current
environment, so back-to-jvm techniques can work from any thread.
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14 jaren geleden |