Sam Hocevar
b00282a79f
build: try to bypass a SNC VSI issue with string replacements.
12 anni fa
Sam Hocevar
a2b1a60689
core: fix PS3 compilation.
12 anni fa
Sam Hocevar
dc58e55626
build: do not try to fix formatting in people/benlitz/*.
12 anni fa
Sam Hocevar
75b677cade
core: add missing <cstring> include in our string.h.
12 anni fa
Sam Hocevar
06b50b7360
build: speed up Visual Studio builds by always disabling minimal rebuilds,
hence allowing multiprocessor builds.
12 anni fa
Sam Hocevar
bbf72e1a64
core: pass the project directory to the binary build and get rid of
that 2-year old "temporary Win32 hack".
12 anni fa
Sam Hocevar
6ce17605a7
string: implement String::Last() and a constructor for fixed-length strings.
12 anni fa
Sam Hocevar
145ad9e806
build: fix a ClInclude that should have been ClCompile.
12 anni fa
Sam Hocevar
1a54a81167
sys: move thread.h to the sys/ directory.
12 anni fa
Sam Hocevar
6a6e46cf0d
system: try to autodetect the data directory from the executable path;
currently works for images (SDL and GDI+ loaders) and sound samples.
12 anni fa
Sam Hocevar
8dd6d33a6d
base: implement String::Resize().
12 anni fa
Lolbot
7e4da3d634
fixed 27 files out of 2315:
- removed 0 CR characters
- removed 188 trailing whitespaces
- replaced 537 tabs with spaces
12 anni fa
Benjamin ‘Touky’ Huet
ad275175b8
Tweak to prevent tri_to_process.Last().m1 emptying.
12 anni fa
Sam Hocevar
3973f80a9d
base: fix a nasty double free issue in Array::Remove().
12 anni fa
Benjamin ‘Touky’ Huet
1038fa7fbe
Small MeshCsg return FIX
12 anni fa
Benjamin ‘Touky’ Huet
6db0694db4
Revert shiny.lolfx to previous, monogolo-commit.
12 anni fa
Benjamin ‘Touky’ Huet
4393a43752
Added CSG v0.001a : not optimized, too much operation makes it slow. triangle count is not optimized.
Useage : "...[.... csg*]" equals "current mesh -CSG- the mesh in the braces".
Keywords : CsgUnion<csgu>, CsgSubstract<csgs>, CsgAnd<csga>, CsgXor<csgx>
TODO : cleanup useless code.
TODO : Some bugs are still present, some face that disappear should not.
TODO : Correct epsilon useage (see geometry files).
TODO : Coplanar face are not handled -at all-.
TODO : Vertex count goes through the roof in case of a Xor.
12 anni fa
Benjamin ‘Touky’ Huet
3d56a23a55
Added geometry basic functions.
TODO : second pass on coding-style, and some tweak & usage modification.
12 anni fa
Sam Hocevar
f44e3e323b
core: you can now while(app.MustTick()) { Tick(); } instead of app.Run().
12 anni fa
Benlitz
4146c9524e
Benlitz first test project setup
12 anni fa
Sam Hocevar
d3032e3e67
color: slightly better HSVToRGB routine.
12 anni fa
Sam Hocevar
47cf667a93
color: write the RGB to HSL routine and its associated unit tests.
12 anni fa
Sam Hocevar
5715742774
color: optimise RGB to HSV conversion routine using my latest findings,
and add a simple unit test function.
12 anni fa
Benjamin ‘Touky’ Huet
c7219ff1dd
New year copyright update.
12 anni fa
Sam Hocevar
d9bdb33bc0
color: a reasonably fast RGB to HSV conversion with only three tests.
12 anni fa
Sam Hocevar
71e7146b26
build: minor .gitignore tweak.
12 anni fa
Sam Hocevar
080d9720de
vslol: fix an infinite recursion triggered by IntelliSense.
12 anni fa
Sam Hocevar
98921eb840
vslol: fix a problem preventing LolFx files from being saved.
12 anni fa
jeunathe
08e81c93d1
coding style my ass
12 anni fa
jeunathe
504f9a4ca2
Update EasyMesh.Convert() method.
Now takes an optional shader
12 anni fa
Sam Hocevar
99b0874652
color: simplify CIEDE2000 distance code.
12 anni fa
Sam Hocevar
b12c16448a
color: fix a mistake in the CIEDE2000 color-difference formula.
12 anni fa
Sam Hocevar
a5ba03b405
color: unit test data for the CIEDE2000 color-difference formula.
12 anni fa
Sam Hocevar
eae9dae863
color: fix typo in float table.
12 anni fa
Sam Hocevar
d8577e0ec7
color: move the CIEDE2000 distance code into the C++ file and
reorganise the CIE-1931 and CIE-1964 tables.
12 anni fa
Sam Hocevar
4e678e2cd0
color: linear interpolation for the wavelength to colour function.
12 anni fa
Sam Hocevar
44f324a354
color: add conversion from CIE-xyY to CIE-XYZ and start working on
a wavelength to saturated xyY function based on the standard observer
data.
12 anni fa
Sam Hocevar
46cc299f5e
base: fix more memory corruptions in the Array class.
12 anni fa
Sam Hocevar
5366a6b606
tutorial: display fewer points in the curve tutorial.
12 anni fa
Sam Hocevar
02bea89c0e
color: ensure XYZ values use the [0 100] scale and add an optional
white value in case we want to convert XYZ to L*a*b* with something
else than D65.
12 anni fa
Sam Hocevar
1b9b5be4b7
color: add HSL/HSV conversions, fix XYZ/RGB conversions that I mixed up,
add XYZ to xyY conversion (which gives us a pretty accurate xy graph of
the sRGB gamut), and normalise XYZ using a D65 white point.
12 anni fa
Sam Hocevar
1fe4a5796e
math: mark unused arguments as used in fract().
12 anni fa
Sam Hocevar
1787ddbf19
color: implement HSV to RGB transformation and a CIEDE2000 distance
function for CIE L*a*b* values.
12 anni fa
Sam Hocevar
e00d987083
math: implement fract() for vectors and scalar types.
12 anni fa
Sam Hocevar
c84c092a42
tutorial: minor tweaks.
12 anni fa
Sam Hocevar
a8a3e6ced6
tutorial: add fancy dots to line segment ends.
12 anni fa
Sam Hocevar
461b02a9b3
color: conversions from CIE XYZ to CIE L*a*b*.
12 anni fa
Sam Hocevar
ecfb33af45
math: define lol::pow to remove ambiguous calls.
12 anni fa
Sam Hocevar
10d5d30b85
image: a few colour conversion routines.
12 anni fa
Sam Hocevar
f6ed096173
build: add some files to .gitignore.
12 anni fa