Sam Hocevar
b07216ae20
base: add missing local using statement for namespace std.
12 anni fa
Sam Hocevar
57814351b9
base: optimise array concatenation, fix string concatenation, and fix
string concatenation unit tests.
12 anni fa
Sam Hocevar
a5cb244d1d
test: add unit tests for the String class; they currently fail
because we actually have a bug!
12 anni fa
Sam Hocevar
41b752e635
base: tweak the asserts in the String class, add String::Sub() method
for substrings, and the corresponding unit tests.
12 anni fa
Sam Hocevar
0ea4133bba
base: add safety asserts to the Array and String classes.
12 anni fa
Sam Hocevar
8613d04c03
core: implement a cool ASSERT() macro.
12 anni fa
Sam Hocevar
e7806e96cc
build: check for getcwd() and _getcwd() and configure time.
12 anni fa
Sam Hocevar
937f3e4522
sys: check for <unistd.h> and use getcwd() properly on non-Windows systems.
12 anni fa
Sam Hocevar
7d9d7184f3
base: fix header guard names.
12 anni fa
Sam Hocevar
34948b7a0c
base: fix a bug in the String fixed-size constructor.
12 anni fa
Sam Hocevar
ce04c94ff3
sys: retrieve executable path if available.
12 anni fa
Sam Hocevar
4a643241be
build: remove leftover entries from .vcxproj.
12 anni fa
Sam Hocevar
5402346b16
core: move the Log and Timer classes to the sys/ subdirectory, use
the String class instead of the stack for logging, and get rid of
the old and useless BitField class.
12 anni fa
Sam Hocevar
c65b715e3a
core: implement String::Printf() for va_list arguments.
12 anni fa
Sam Hocevar
e80e922f0a
build: fix "make dist" and remove empty "src/thread" directory.
12 anni fa
Sam Hocevar
8f67c3218f
build: replace \ with / on the PS3 instead of trying to escape backslashes.
12 anni fa
Sam Hocevar
44c3f1c6a7
build: try to escape double quotes in .props file.
12 anni fa
Sam Hocevar
50d5c11e67
build: fuck msbuild, again.
12 anni fa
Sam Hocevar
b00282a79f
build: try to bypass a SNC VSI issue with string replacements.
12 anni fa
Sam Hocevar
a2b1a60689
core: fix PS3 compilation.
12 anni fa
Sam Hocevar
dc58e55626
build: do not try to fix formatting in people/benlitz/*.
12 anni fa
Sam Hocevar
75b677cade
core: add missing <cstring> include in our string.h.
12 anni fa
Sam Hocevar
06b50b7360
build: speed up Visual Studio builds by always disabling minimal rebuilds,
hence allowing multiprocessor builds.
12 anni fa
Sam Hocevar
bbf72e1a64
core: pass the project directory to the binary build and get rid of
that 2-year old "temporary Win32 hack".
12 anni fa
Sam Hocevar
6ce17605a7
string: implement String::Last() and a constructor for fixed-length strings.
12 anni fa
Sam Hocevar
145ad9e806
build: fix a ClInclude that should have been ClCompile.
12 anni fa
Sam Hocevar
1a54a81167
sys: move thread.h to the sys/ directory.
12 anni fa
Sam Hocevar
6a6e46cf0d
system: try to autodetect the data directory from the executable path;
currently works for images (SDL and GDI+ loaders) and sound samples.
12 anni fa
Sam Hocevar
8dd6d33a6d
base: implement String::Resize().
12 anni fa
Lolbot
7e4da3d634
fixed 27 files out of 2315:
- removed 0 CR characters
- removed 188 trailing whitespaces
- replaced 537 tabs with spaces
12 anni fa
Benjamin ‘Touky’ Huet
ad275175b8
Tweak to prevent tri_to_process.Last().m1 emptying.
12 anni fa
Sam Hocevar
3973f80a9d
base: fix a nasty double free issue in Array::Remove().
12 anni fa
Benjamin ‘Touky’ Huet
1038fa7fbe
Small MeshCsg return FIX
12 anni fa
Benjamin ‘Touky’ Huet
6db0694db4
Revert shiny.lolfx to previous, monogolo-commit.
12 anni fa
Benjamin ‘Touky’ Huet
4393a43752
Added CSG v0.001a : not optimized, too much operation makes it slow. triangle count is not optimized.
Useage : "...[.... csg*]" equals "current mesh -CSG- the mesh in the braces".
Keywords : CsgUnion<csgu>, CsgSubstract<csgs>, CsgAnd<csga>, CsgXor<csgx>
TODO : cleanup useless code.
TODO : Some bugs are still present, some face that disappear should not.
TODO : Correct epsilon useage (see geometry files).
TODO : Coplanar face are not handled -at all-.
TODO : Vertex count goes through the roof in case of a Xor.
12 anni fa
Benjamin ‘Touky’ Huet
3d56a23a55
Added geometry basic functions.
TODO : second pass on coding-style, and some tweak & usage modification.
12 anni fa
Sam Hocevar
f44e3e323b
core: you can now while(app.MustTick()) { Tick(); } instead of app.Run().
12 anni fa
Benlitz
4146c9524e
Benlitz first test project setup
12 anni fa
Sam Hocevar
d3032e3e67
color: slightly better HSVToRGB routine.
12 anni fa
Sam Hocevar
47cf667a93
color: write the RGB to HSL routine and its associated unit tests.
12 anni fa
Sam Hocevar
5715742774
color: optimise RGB to HSV conversion routine using my latest findings,
and add a simple unit test function.
12 anni fa
Benjamin ‘Touky’ Huet
c7219ff1dd
New year copyright update.
12 anni fa
Sam Hocevar
d9bdb33bc0
color: a reasonably fast RGB to HSV conversion with only three tests.
12 anni fa
Sam Hocevar
71e7146b26
build: minor .gitignore tweak.
12 anni fa
Sam Hocevar
080d9720de
vslol: fix an infinite recursion triggered by IntelliSense.
12 anni fa
Sam Hocevar
98921eb840
vslol: fix a problem preventing LolFx files from being saved.
12 anni fa
jeunathe
08e81c93d1
coding style my ass
12 anni fa
jeunathe
504f9a4ca2
Update EasyMesh.Convert() method.
Now takes an optional shader
12 anni fa
Sam Hocevar
99b0874652
color: simplify CIEDE2000 distance code.
12 anni fa
Sam Hocevar
b12c16448a
color: fix a mistake in the CIEDE2000 color-difference formula.
12 anni fa