127 Комити (b2bdb1972f8266a1e801cbbdb95664e4a8f11ff8)

Аутор SHA1 Порука Датум
  Benjamin ‘Touky’ Huet b2bdb1972f Several name tweaks here and there. пре 11 година
  Benjamin ‘Touky’ Huet b7fc1953ab Some names tweaks пре 11 година
  Sam Hocevar 8443733a08 math: add GLSL-inherited degrees() and radians() conversion functions. пре 11 година
  Sam Hocevar 232fa4126d gpu: rename uniforms here and there for consistency. пре 12 година
  Lolbot 47b9f0abb0 fixed 69 files out of 2739: пре 12 година
  Benjamin ‘Touky’ Huet 87aa2dc3e9 shiny*.lolfx : light reflect FIX пре 12 година
  Benjamin ‘Touky’ Huet 066f131852 Light : Added Type SfEnum. пре 12 година
  Benjamin ‘Touky’ Huet 2b6b50aa26 EZMesh : Some files splitup пре 12 година
  Benjamin ‘Touky’ Huet c411be843c Added Flat debugrendermode пре 12 година
  Benjamin ‘Touky’ Huet accce03e6f small tweaks in EZMesh shader compatibilities пре 12 година
  Lolbot 91304801cc fixed 22 files out of 2667: пре 12 година
  Benjamin ‘Touky’ Huet 34688578ae Added Shiny flat lolfx пре 12 година
  Benjamin ‘Touky’ Huet b608607dba EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. пре 12 година
  Benjamin ‘Touky’ Huet 3281169274 Input : Fixed mouse speed calculation in sdl & android. пре 12 година
  Benjamin ‘Touky’ Huet 4f66b4d1f5 EZMesh : Default uniform test, cause emscripten failed AGAIN. пре 12 година
  Benjamin ‘Touky’ Huet b5bfa29caf Several build fix пре 12 година
  Sam Hocevar ed9c9ea274 easymesh: fix vertex lerp function prototypes. пре 12 година
  Benjamin ‘Touky’ Huet 46f0c2d7f0 EZMEsh : Tweaked SetColor syntax - Added QuadWeighting option пре 12 година
  Benjamin ‘Touky’ Huet 19f1af51be EZM MV : Small beautification пре 12 година
  Benjamin ‘Touky’ Huet 6b2044349c EZMesh : Added CommandStack & subsequent Loop command. пре 12 година
  Benjamin ‘Touky’ Huet 6e996f41aa EZMesh : Added SCVert command пре 12 година
  Benjamin ‘Touky’ Huet 2b4dc175ee Vector classes : added one (for consistency) пре 12 година
  Benjamin ‘Touky’ Huet 9bedc2092d Meshviewer FIX + comment rework пре 12 година
  Benjamin ‘Touky’ Huet f5de1279b7 EZMesh DefaultShader Setup string tweak (for emscripten) пре 12 година
  Benjamin ‘Touky’ Huet 1e7d3ee21a Added SceneSetup and its Parser/Compiler пре 12 година
  Benjamin ‘Touky’ Huet 0f36451c24 EZMesh VDecl setup tweak. пре 12 година
  Benjamin ‘Touky’ Huet 6a9b204a37 comment added пре 12 година
  Benjamin ‘Touky’ Huet 7de466cac4 removed EasyMesh invalid Uniform setup for emscripten correct operating. пре 12 година
  Benjamin ‘Touky’ Huet 62ea4bba63 MeshViewer : small tweaks пре 12 година
  Benjamin ‘Touky’ Huet 15de2a1e56 EasyMesh syntax was dead. Again. пре 12 година
  Benjamin ‘Touky’ Huet 68855bf2fd EasyMesh syntax was dead. пре 12 година
  Benjamin ‘Touky’ Huet 5595df4f62 MeshViewer : Added Javascript & Html for Web implementation. пре 12 година
  Sam Hocevar 5f3ad5cc15 math: add constant vectors vec2::zero, vec2::axis_x, etc. пре 12 година
  Benjamin ‘Touky’ Huet 7a3c90ef39 EasyMesh : Copy CTor fix. пре 12 година
  Benjamin ‘Touky’ Huet 0e8de199a7 EasyMesh tweaked : New Copy CTor & RenderMesh state. пре 12 година
  Benjamin ‘Touky’ Huet 4b3686a927 MeshViewer TWEAK пре 12 година
  Benjamin ‘Touky’ Huet b38276be63 easymesh : typo пре 12 година
  Benlitz f104674963 gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly пре 12 година
  Benjamin ‘Touky’ Huet a03c38872d btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. пре 12 година
  Sam Hocevar 7ac9be9704 build: fix PS3 and Android builds. пре 12 година
  Sam Hocevar 8ff1cf9b32 base: disable exceptions in Bison-generated parsers. пре 12 година
  Sam Hocevar ad8144f0e8 scene: use a global g_scene object instead of Scene::GetDefault(). пре 12 година
  Sam Hocevar 9cfe1bffd6 easymesh: print full mesh source when compilation fails. пре 12 година
  Sam Hocevar 6faf4ee067 base: roll our own constants because it’s always a pain in the ass пре 12 година
  Benjamin ‘Touky’ Huet 0abe5573e5 easymesh : an ASSERT was not properly setup. пре 12 година
  Sam Hocevar 9819425ba0 math: replace RandF() with a more generic rand() template function пре 12 година
  Sam Hocevar 1e95b39a62 build: various compilation fixes. пре 12 година
  Sam Hocevar be4f7d63b3 easymesh: add proper virtual destructors to some classes. пре 12 година
  Benjamin ‘Touky’ Huet ea603d48e3 easymesh : Vertex attribute name can now be customize. Vertex declaration code simplification, ASSERT is more understandable. пре 12 година
  Sam Hocevar 39a8c26fb5 base: start removing occurrences of NULL on our long journey to nullptr. пре 12 година