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lolengine
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lol
mirror of https://github.com/lolengine/lol
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999 Commits
5 Branches
384 MiB
Tree: b5563ad21d
main
wip/image-kernel
wip/interp
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wip/core-clipp
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Commit Graph

11 Commits (b5563ad21d594832c6d25560af538c8a0c673230)

Author SHA1 Message Date
  Sam Hocevar b5563ad21d core: switch the Win32/x64 binaries to the Windows subsystem so that they
do not open a console at startup.
13 years ago
  Sam Hocevar 497df444cc easymesh: add the capsule mesh. 13 years ago
  Sam Hocevar e12fc0e35c tutorial: add a simple EasyMesh viewer. 13 years ago
  Sam Hocevar a01c953096 tutorial: start working on an FBO example. 13 years ago
  Sam Hocevar 951c93ab84 data: fix ascii.png search path. 13 years ago
  Sam Hocevar 8be874ae39 build: factor the LolFx compilation rule into configure.ac. 13 years ago
  Sam Hocevar caec5ed082 build: allow to build the PS3 binaries from Visual Studio if the proper
software is installed.
13 years ago
  Sam Hocevar 5008482e54 tutorial: remove dead code in 11_fractal. 13 years ago
  Sam Hocevar 3389ed69a2 build: move all games to a "games" subdirectory to clean up the root
directory layout mess.
13 years ago
  Sam Hocevar 7dd4bec8c7 build: fix the VS2010 build and add build/ and binaries/ to the dist
tarball.
13 years ago
  Sam Hocevar 78f7a303ff build: reorganise all the build stuff so that it lies in build/ and
make sure each .vcxproj file is with its corresponding source code.
13 years ago
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