Sam Hocevar
9e982a51a7
Major header refactoring.
6 роки тому
Sam Hocevar
f8d3df0632
Update lol-core.
6 роки тому
Sam Hocevar
35955b2ac1
Remove several deprecated headers.
6 роки тому
Sam Hocevar
53e86aa9c5
Clean up header usage.
6 роки тому
Sam Hocevar
65abcac37b
Use std::tuple for our custom dynamic arrays.
This is the first step to getting rid of lol::array in favour of std::vector.
6 роки тому
Sam Hocevar
f9d97f6340
Refactor several headers, slowly migrating to include-what-you-use.
6 роки тому
Sam Hocevar
2a798387fb
Refactor all code that uses the color class.
6 роки тому
Sam Hocevar
e340757a51
Remove more math-related headers.
6 роки тому
Sam Hocevar
f0ac602eee
Remove the half.h header, now part of lol-core.
6 роки тому
Sam Hocevar
555032db18
math: use real.h only where necessary; improves build times.
6 роки тому
Sam Hocevar
54335bd5aa
build: reference projects using a property sheet instead of a guid.
6 роки тому
Sam Hocevar
cf02d4b0d0
gpu: rename a few methods.
7 роки тому
Sam Hocevar
2c484bc8ae
Add NX64 platform to projects.
7 роки тому
Sam Hocevar
b5de2bd6e6
math: implement <<(ostream &, real).
7 роки тому
Sam Hocevar
2bf54ebcb0
math: use std::string logic rather than printf() for real number formatting.
7 роки тому
Sam Hocevar
aedc1da589
build: remove built-in bullet compilation on Linux.
Executables that use libbullet are now 1 MiB smaller (stripped!).
7 роки тому
Sam Hocevar
1186c08ad7
entity: add a flag system.
This lets us get rid of m_autorelease and m_destroy and we’ll be able
to implement init_game/init_draw later, for stuff that must happen
on the render thread.
7 роки тому
Sam Hocevar
9c13aabe98
build: fix the mingw cross compilation.
7 роки тому
Sam Hocevar
8c81b07465
input: start replacing controller functions with standard input functions.
Controller::WasKeyReleasedThisFrame() is now keyboard->key_released() so
there is usually no need for a controller. They will completely disappear
when joystick axis binding has been ported to InputDevice.
7 роки тому
Sam Hocevar
4ee191fbf4
engine: start working on a tickable object, cleaner than entities.
7 роки тому
Sam Hocevar
a57cecaf98
input: remove a lot of unnecessarily convoluted code.
In particular, get rid of the enum magic; we can use map<string,int> if we
really need some named enums. Which we usually don’t.
7 роки тому
Sam Hocevar
1f9be92a66
Use smart pointers in a lot of the rendering code.
7 роки тому
Sam Hocevar
6e428a6243
Remove deprecated code I don’t understand.
7 роки тому
Sam Hocevar
0e79b79d23
Remove the overly complex thread manager.
7 роки тому
Sam Hocevar
2df434a2b2
Remove obsolete file.
7 роки тому
Sam Hocevar
beeded3d85
render: simplify Renderer code
The scene now owns its renderer, so there is no need to keep a list
of existing renderers and to call Renderer::Get().
7 роки тому
Sam Hocevar
34fab09274
Remove NaCl support. Google is deprecating it.
7 роки тому
Sam Hocevar
67dd817aa2
math: remove unused trig code.
Let’s be honest, I’m never gonna use it in its current form.
7 роки тому
Sam Hocevar
6dd7a0cb39
Another lowercase switching frenzy, because why not.
8 роки тому
Sam Hocevar
50e494803d
Replace array::empty() with array::clear().
We used to have lol::map::empty() to empty maps, but in std::map
this method is called clear(). It sounds safe to harmonise between
our types and have lol::array::clear() too.
8 роки тому
Sam Hocevar
7faedd4517
build: fix linking with Bullet on Linux.
8 роки тому
Sam Hocevar
af06563b94
Do not try to link with liblol-bullet if Bullet was disabled.
8 роки тому
Sam Hocevar
f6c386f560
Allow to build without Bullet Physics.
8 роки тому
Sam Hocevar
37abf6193f
RIP lol::String ⚰️ LOL
8 роки тому
Sam Hocevar
1105a075ce
Rename lol::Timer to lol::timer. Because.
8 роки тому
Sam Hocevar
cfeaeabf2d
Get rid of lol::map because std::map is obviously superior.
8 роки тому
Sam Hocevar
980ff37a58
Get rid of numerous uses of lol::String.
8 роки тому
Sam Hocevar
a99848fd2d
Fix Lua-related compilation issues.
8 роки тому
Sam Hocevar
487c82609c
Make lol-lua an optional dependency.
8 роки тому
Sam Hocevar
c7fa8939f5
Fix a few build issues when features are disabled.
9 роки тому
Sam Hocevar
0239617197
Various compilation and warning fixes.
9 роки тому
Sam Hocevar
44e39867b1
Fix approximately 80 billion compilation warnings.
9 роки тому
Sam Hocevar
2df8762d47
Migrate to Visual Studio 2017.
9 роки тому
Sam Hocevar
b9effc8977
Fix erratic indentation and file encoding.
9 роки тому
Sam Hocevar
7e69ef4cfa
build: fix bluenoise.cpp compilation.
9 роки тому
Sam Hocevar
7b2f3bdcfb
samples: add blue noise generation demo.
9 роки тому
Sam Hocevar
7558d0664a
image: more method renaming for consistency.
9 роки тому
touky
6c2aee32a4
fixes
debug draw fixes are really un-numerous in ze lol, it seems
9 роки тому
touky
eb943fc5e3
Lolua small simplification
getter default params are better now
10 роки тому
touky
0cdeb424d9
2nd pass, removed all old code, and fixed all the wrong usages
10 роки тому