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kopia lustrzana https://github.com/lolengine/lol
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Drzewo: c47d0f8c62
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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1 Commity (c47d0f8c62dc18d49306f7ef2c4cd2ce8029a01d)

Autor SHA1 Wiadomość Data
  Benlitz a7aac24c46 Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h) 12 lat temu
  Sam Hocevar 6a8118cb18 build: put tutorials and lol.js in a new "demos" directory. 12 lat temu
  Sam Hocevar 1b14ba8860 tutorial: GLSL ES compilation fixes. 12 lat temu
  Sam Hocevar 549566cbf1 lolfx: use square brackets to indicate shader sections. 13 lat temu
  Sam Hocevar 78f7a303ff build: reorganise all the build stuff so that it lies in build/ and
make sure each .vcxproj file is with its corresponding source code.
13 lat temu
  Sam Hocevar fc618350f6 gpu: start working on the LolFx format. 13 lat temu
  Sam Hocevar ee7dd6a699 misc: move more shaders to .lolfx files. 13 lat temu
Wspierane przez Gitea Wersja: 1.12.0+rc1-38-g249e22bb9 Strona: 79ms Szablon: 3ms
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